Abstract:This paper proposes a UAV-assisted forwarding system based on distributed beamforming to enhance age of information (AoI) in Internet of Things (IoT). Specifically, UAVs collect and relay data between sensor nodes (SNs) and the remote base station (BS). However, flight delays increase the AoI and degrade the network performance. To mitigate this, we adopt distributed beamforming to extend the communication range, reduce the flight frequency and ensure the continuous data relay and efficient energy utilization. Then, we formulate an optimization problem to minimize AoI and UAV energy consumption, by jointly optimizing the UAV trajectories and communication schedules. The problem is non-convex and with high dynamic, and thus we propose a deep reinforcement learning (DRL)-based algorithm to solve the problem, thereby enhancing the stability and accelerate convergence speed. Simulation results show that the proposed algorithm effectively addresses the problem and outperforms other benchmark algorithms.
Abstract:Unmanned aerial vehicle (UAV)-assisted mobile edge computing (MEC) and data collection (DC) have been popular research issues. Different from existing works that consider MEC and DC scenarios separately, this paper investigates a multi-UAV-assisted joint MEC-DC system. Specifically, we formulate a joint optimization problem to minimize the MEC latency and maximize the collected data volume. This problem can be classified as a non-convex mixed integer programming problem that exhibits long-term optimization and dynamics. Thus, we propose a deep reinforcement learning-based approach that jointly optimizes the UAV movement, user transmit power, and user association in real time to solve the problem efficiently. Specifically, we reformulate the optimization problem into an action space-reduced Markov decision process (MDP) and optimize the user association by using a two-phase matching-based association (TMA) strategy. Subsequently, we propose a soft actor-critic (SAC)-based approach that integrates the proposed TMA strategy (SAC-TMA) to solve the formulated joint optimization problem collaboratively. Simulation results demonstrate that the proposed SAC-TMA is able to coordinate the two subsystems and can effectively reduce the system latency and improve the data collection volume compared with other benchmark algorithms.
Abstract:The low-altitude economy (LAE), driven by unmanned aerial vehicles (UAVs) and other aircraft, has revolutionized fields such as transportation, agriculture, and environmental monitoring. In the upcoming six-generation (6G) era, UAV-assisted mobile edge computing (MEC) is particularly crucial in challenging environments such as mountainous or disaster-stricken areas. The computation task offloading problem is one of the key issues in UAV-assisted MEC, primarily addressing the trade-off between minimizing the task delay and the energy consumption of the UAV. In this paper, we consider a UAV-assisted MEC system where the UAV carries the edge servers to facilitate task offloading for ground devices (GDs), and formulate a calculation delay and energy consumption multi-objective optimization problem (CDECMOP) to simultaneously improve the performance and reduce the cost of the system. Then, by modeling the formulated problem as a multi-objective Markov decision process (MOMDP), we propose a multi-objective deep reinforcement learning (DRL) algorithm within an evolutionary framework to dynamically adjust the weights and obtain non-dominated policies. Moreover, to ensure stable convergence and improve performance, we incorporate a target distribution learning (TDL) algorithm. Simulation results demonstrate that the proposed algorithm can better balance multiple optimization objectives and obtain superior non-dominated solutions compared to other methods.
Abstract:Multi-access edge computing (MEC) is emerging as a promising paradigm to provide flexible computing services close to user devices (UDs). However, meeting the computation-hungry and delay-sensitive demands of UDs faces several challenges, including the resource constraints of MEC servers, inherent dynamic and complex features in the MEC system, and difficulty in dealing with the time-coupled and decision-coupled optimization. In this work, we first present an edge-cloud collaborative MEC architecture, where the MEC servers and cloud collaboratively provide offloading services for UDs. Moreover, we formulate an energy-efficient and delay-aware optimization problem (EEDAOP) to minimize the energy consumption of UDs under the constraints of task deadlines and long-term queuing delays. Since the problem is proved to be non-convex mixed integer nonlinear programming (MINLP), we propose an online joint communication resource allocation and task offloading approach (OJCTA). Specifically, we transform EEDAOP into a real-time optimization problem by employing the Lyapunov optimization framework. Then, to solve the real-time optimization problem, we propose a communication resource allocation and task offloading optimization method by employing the Tammer decomposition mechanism, convex optimization method, bilateral matching mechanism, and dependent rounding method. Simulation results demonstrate that the proposed OJCTA can achieve superior system performance compared to the benchmark approaches.
Abstract:Vehicular edge computing (VEC) is emerging as a promising architecture of vehicular networks (VNs) by deploying the cloud computing resources at the edge of the VNs. This work aims to optimize resource allocation and task offloading in VEC networks. Specifically, we formulate a game theoretical resource allocation and task offloading problem (GTRATOP) that aims to maximize the system performance by jointly considering the incentive for cooperation, competition among vehicles, heterogeneity between VEC servers and vehicles, and inherent dynamic of VNs. Since the formulated GTRATOP is NP-hard, we propose an adaptive approach for resource allocation and task offloading in VEC networks by incorporating bargaining game and matching game, which is called BARGAIN-MATCH. First, for resource allocation, a bargaining game-based incentive is proposed to stimulate the vehicles and VEC servers to negotiate the optimal resource allocation and pricing decisions. Second, for task offloading, a many-to-one matching scheme is proposed to decide the optimal offloading strategies. Third, the dynamic and time-varying features are considered to adapt the strategies of BARGAIN-MATCH to the real-time VEC networks. Moreover, the BARGAIN-MATCH is proved to be stable and weak Pareto optimal. Simulation results demonstrate that the proposed BARGAIN-MATCH achieves superior system performance and efficiency compared to other methods, especially when the system workload is heavy.