Jilin University
Abstract:We propose a deep learning framework, DL-opt, designed to efficiently solve for optimal policies in quantifiable general equilibrium trade models. DL-opt integrates (i) a nested fixed point (NFXP) formulation of the optimization problem, (ii) automatic implicit differentiation to enhance gradient descent for solving unilateral optimal policies, and (iii) a best-response dynamics approach for finding Nash equilibria. Utilizing DL-opt, we solve for non-cooperative tariffs and industrial subsidies across 7 economies and 44 sectors, incorporating sectoral external economies of scale. Our quantitative analysis reveals significant sectoral heterogeneity in Nash policies: Nash industrial subsidies increase with scale elasticities, whereas Nash tariffs decrease with trade elasticities. Moreover, we show that global dual competition, involving both tariffs and industrial subsidies, results in lower tariffs and higher welfare outcomes compared to a global tariff war. These findings highlight the importance of considering sectoral heterogeneity and policy combinations in understanding global economic competition.
Abstract:Deep Learning (DL) models have rapidly advanced, focusing on achieving high performance through testing model accuracy and robustness. However, it is unclear whether DL projects, as software systems, are tested thoroughly or functionally correct when there is a need to treat and test them like other software systems. Therefore, we empirically study the unit tests in open-source DL projects, analyzing 9,129 projects from GitHub. We find that: 1) unit tested DL projects have positive correlation with the open-source project metrics and have a higher acceptance rate of pull requests, 2) 68% of the sampled DL projects are not unit tested at all, 3) the layer and utilities (utils) of DL models have the most unit tests. Based on these findings and previous research outcomes, we built a mapping taxonomy between unit tests and faults in DL projects. We discuss the implications of our findings for developers and researchers and highlight the need for unit testing in open-source DL projects to ensure their reliability and stability. The study contributes to this community by raising awareness of the importance of unit testing in DL projects and encouraging further research in this area.
Abstract:Graphical User Interface (GUI) is ubiquitous in almost all modern desktop software, mobile applications, and online websites. A good GUI design is crucial to the success of the software in the market, but designing a good GUI which requires much innovation and creativity is difficult even to well-trained designers. Besides, the requirement of the rapid development of GUI design also aggravates designers' working load. So, the availability of various automated generated GUIs can help enhance the design personalization and specialization as they can cater to the taste of different designers. To assist designers, we develop a model GUIGAN to automatically generate GUI designs. Different from conventional image generation models based on image pixels, our GUIGAN is to reuse GUI components collected from existing mobile app GUIs for composing a new design that is similar to natural-language generation. Our GUIGAN is based on SeqGAN by modeling the GUI component style compatibility and GUI structure. The evaluation demonstrates that our model significantly outperforms the best of the baseline methods by 30.77% in Frechet Inception distance (FID) and 12.35% in 1-Nearest Neighbor Accuracy (1-NNA). Through a pilot user study, we provide initial evidence of the usefulness of our approach for generating acceptable brand new GUI designs.
Abstract:Question answering (QA) is an important natural language processing (NLP) task and has received much attention in academic research and industry communities. Existing QA studies assume that questions are raised by humans and answers are generated by machines. Nevertheless, in many real applications, machines are also required to determine human needs or perceive human states. In such scenarios, machines may proactively raise questions and humans supply answers. Subsequently, machines should attempt to understand the true meaning of these answers. This new QA approach is called reverse-QA (rQA) throughout this paper. In this work, the human answer understanding problem is investigated and solved by classifying the answers into predefined answer-label categories (e.g., True, False, Uncertain). To explore the relationships between questions and answers, we use the interactive attention network (IAN) model and propose an improved structure called semi-interactive attention network (Semi-IAN). Two Chinese data sets for rQA are compiled. We evaluate several conventional text classification models for comparison, and experimental results indicate the promising performance of our proposed models.