Abstract:Multi-speaker localization and tracking using microphone array recording is of importance in a wide range of applications. One of the challenges with multi-speaker tracking is to associate direction estimates with the correct speaker. Most existing association approaches rely on spatial or spectral information alone, leading to performance degradation when one of these information channels is partially known or missing. This paper studies a joint probability data association (JPDA)-based method that facilitates association based on joint spatial-spectral information. This is achieved by integrating speaker time-frequency (TF) masks, estimated based on spectral information, in the association probabilities calculation. An experimental study that tested the proposed method on recordings from the LOCATA challenge demonstrates the enhanced performance obtained by using joint spatial-spectral information in the association.
Abstract:Direction-of-arrival estimation of multiple speakers in a room is an important task for a wide range of applications. In particular, challenging environments with moving speakers, reverberation and noise, lead to significant performance degradation for current methods. With the aim of better understanding factors affecting performance and improving current methods, in this paper multi-speaker direction-of-arrival (DOA) estimation is investigated using a modified version of the local space domain distance (LSDD) algorithm in a noisy, dynamic and reverberant environment employing a wearable microphone array. This study utilizes the recently published EasyCom speech dataset, recorded using a wearable microphone array mounted on eyeglasses. While the original LSDD algorithm demonstrates strong performance in static environments, its efficacy significantly diminishes in the dynamic settings of the EasyCom dataset. Several enhancements to the LSDD algorithm are developed following a comprehensive performance and system analysis, which enable improved DOA estimation under these challenging conditions. These improvements include incorporating a weighted reliability approach and introducing a new quality measure that reliably identifies the more accurate DOA estimates, thereby enhancing both the robustness and accuracy of the algorithm in challenging environments.
Abstract:The increasing popularity of spatial audio in applications such as teleconferencing, entertainment, and virtual reality has led to the recent developments of binaural reproduction methods. However, only a few of these methods are well-suited for wearable and mobile arrays, which typically consist of a small number of microphones. One such method is binaural signal matching (BSM), which has been shown to produce high-quality binaural signals for wearable arrays. However, BSM may be suboptimal in cases of high direct-to-reverberant ratio (DRR) as it is based on the diffuse sound field assumption. To overcome this limitation, previous studies incorporated sound-field models other than diffuse. However, this approach was not studied comprehensively. This paper extensively investigates two BSM-based methods designed for high DRR scenarios. The methods incorporate a sound field model composed of direct and reverberant components.The methods are investigated both mathematically and using simulations, finally validated by a listening test. The results show that the proposed methods can significantly improve the performance of BSM , in particular in the direction of the source, while presenting only a negligible degradation in other directions. Furthermore, when source direction estimation is inaccurate, performance of these methods degrade to equal that of the BSM, presenting a desired robustness quality.
Abstract:Binaural reproduction is rapidly becoming a topic of great interest in the research community, especially with the surge of new and popular devices, such as virtual reality headsets, smart glasses, and head-tracked headphones. In order to immerse the listener in a virtual or remote environment with such devices, it is essential to generate realistic and accurate binaural signals. This is challenging, especially since the microphone arrays mounted on these devices are typically composed of an arbitrarily-arranged small number of microphones, which impedes the use of standard audio formats like Ambisonics, and provides limited spatial resolution. The binaural signal matching (BSM) method was developed recently to overcome these challenges. While it produced binaural signals with low error using relatively simple arrays, its performance degraded significantly when head rotation was introduced. This paper aims to develop the BSM method further and overcome its limitations. For this purpose, the method is first analyzed in detail, and a design framework that guarantees accurate binaural reproduction for relatively complex acoustic environments is presented. Next, it is shown that the BSM accuracy may significantly degrade at high frequencies, and thus, a perceptually motivated extension to the method is proposed, based on a magnitude least-squares (MagLS) formulation. These insights and developments are then analyzed with the help of an extensive simulation study of a simple six-microphone semi-circular array. It is further shown that the BSM-MagLS method can be very useful in compensating for head rotations with this array. Finally, a listening experiment is conducted with a four-microphone array on a pair of glasses in a reverberant speech environment and including head rotations, where it is shown that BSM-MagLS can indeed produce binaural signals with a high perceived quality.
Abstract:Ambisonics, a popular format of spatial audio, is the spherical harmonic (SH) representation of the plane wave density function of a sound field. Many algorithms operate in the SH domain and utilize the Ambisonics as their input signal. The process of encoding Ambisonics from a spherical microphone array involves dividing by the radial functions, which may amplify noise at low frequencies. This can be overcome by regularization, with the downside of introducing errors to the Ambisonics encoding. This paper aims to investigate the impact of different ways of regularization on Deep Neural Network (DNN) training and performance. Ideally, these networks should be robust to the way of regularization. Simulated data of a single speaker in a room and experimental data from the LOCATA challenge were used to evaluate this robustness on an example algorithm of speaker localization based on the direct-path dominance (DPD) test. Results show that performance may be sensitive to the way of regularization, and an informed approach is proposed and investigated, highlighting the importance of regularization information.
Abstract:In the rapidly evolving fields of virtual and augmented reality, accurate spatial audio capture and reproduction are essential. For these applications, Ambisonics has emerged as a standard format. However, existing methods for encoding Ambisonics signals from arbitrary microphone arrays face challenges, such as errors due to the irregular array configurations and limited spatial resolution resulting from a typically small number of microphones. To address these limitations and challenges, a mathematical framework for studying Ambisonics encoding is presented, highlighting the importance of incorporating the full steering function, and providing a novel measure for predicting the accuracy of encoding each Ambisonics channel from the steering functions alone. Furthermore, novel residual channels are formulated supplementing the Ambisonics channels. A simulation study for several array configurations demonstrates a reduction in binaural error for this approach.
Abstract:An important aspect of a humanoid robot is audition. Previous work has presented robot systems capable of sound localization and source segregation based on microphone arrays with various configurations. However, no theoretical framework for the design of these arrays has been presented. In the current paper, a design framework is proposed based on a novel array quality measure. The measure is based on the effective rank of a matrix composed of the generalized head related transfer functions (GHRTFs) that account for microphone positions other than the ears. The measure is shown to be theoretically related to standard array performance measures such as beamforming robustness and DOA estimation accuracy. Then, the measure is applied to produce sample designs of microphone arrays. Their performance is investigated numerically, verifying the advantages of array design based on the proposed theoretical framework.
Abstract:The auditory system of humanoid robots has gained increased attention in recent years. This system typically acquires the surrounding sound field by means of a microphone array. Signals acquired by the array are then processed using various methods. One of the widely applied methods is direction of arrival estimation. The conventional direction of arrival estimation methods assume that the array is fixed at a given position during the estimation. However, this is not necessarily true for an array installed on a moving humanoid robot. The array motion, if not accounted for appropriately, can introduce a significant error in the estimated direction of arrival. The current paper presents a signal model that takes the motion into account. Based on this model, two processing methods are proposed. The first one compensates for the motion of the robot. The second method is applicable to periodic signals and utilizes the motion in order to enhance the performance to a level beyond that of a stationary array. Numerical simulations and an experimental study are provided, demonstrating that the motion compensation method almost eliminates the motion-related error. It is also demonstrated that by using the motion-based enhancement method it is possible to improve the direction of arrival estimation performance, as compared to that obtained when using a stationary array.
Abstract:Blind estimation of early room reflections, without knowledge of the room impulse response, holds substantial value. The FF-PHALCOR (Frequency Focusing PHase ALigned CORrelation), method was recently developed for this objective, extending the original PHALCOR method from spherical to arbitrary arrays. However, previous studies only compared the two methods under limited conditions without presenting a comprehensive performance analysis. This study presents an advance by evaluating the performance of the algorithm in a wider range of conditions. Additionally, performance in terms of perception is investigated through a listening test. This test involves synthesizing room impulse responses from known room acoustics parameters and replacing the early reflections with the estimated ones. The importance of the estimated reflections for spatial perception is demonstrated through this test.
Abstract:Signal-dependent beamformers are advantageous over signal-independent beamformers when the acoustic scenario - be it real-world or simulated - is straightforward in terms of the number of sound sources, the ambient sound field and their dynamics. However, in the context of augmented reality audio using head-worn microphone arrays, the acoustic scenarios encountered are often far from straightforward. The design of robust, high-performance, adaptive beamformers for such scenarios is an on-going challenge. This is due to the violation of the typically required assumptions on the noise field caused by, for example, rapid variations resulting from complex acoustic environments, and/or rotations of the listener's head. This work proposes a multi-channel speech enhancement algorithm which utilises the adaptability of signal-dependent beamformers while still benefiting from the computational efficiency and robust performance of signal-independent super-directive beamformers. The algorithm has two stages. (i) The first stage is a hybrid beamformer based on a dictionary of weights corresponding to a set of noise field models. (ii) The second stage is a wide-band subspace post-filter to remove any artifacts resulting from (i). The algorithm is evaluated using both real-world recordings and simulations of a cocktail-party scenario. Noise suppression, intelligibility and speech quality results show a significant performance improvement by the proposed algorithm compared to the baseline super-directive beamformer. A data-driven implementation of the noise field dictionary is shown to provide more noise suppression, and similar speech intelligibility and quality, compared to a parametric dictionary.