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Rasmus Berg Palm

Severe Damage Recovery in Evolving Soft Robots through Differentiable Programming

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Jun 14, 2022
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Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry

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May 31, 2022
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Physical Neural Cellular Automata for 2D Shape Classification

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Mar 14, 2022
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Variational Neural Cellular Automata

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Feb 02, 2022
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Fast Game Content Adaptation Through Bayesian-based Player Modelling

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May 18, 2021
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EvoCraft: A New Challenge for Open-Endedness

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Dec 08, 2020
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Evolutionary Planning in Latent Space

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Nov 23, 2020
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Testing the Genomic Bottleneck Hypothesis in Hebbian Meta-Learning

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Nov 13, 2020
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Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error

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May 15, 2020
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Attend, Copy, Parse - End-to-end information extraction from documents

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Dec 18, 2018
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