Abstract:Conventional image reconstruction models for lensless cameras often assume that each measurement results from convolving a given scene with a single experimentally measured point-spread function. These image reconstruction models fall short in simulating lensless cameras truthfully as these models are not sophisticated enough to account for optical aberrations or scenes with depth variations. Our work shows that learning a supervised primal-dual reconstruction method results in image quality matching state of the art in the literature without demanding a large network capacity. This improvement stems from our primary finding that embedding learnable forward and adjoint models in a learned primal-dual optimization framework can even improve the quality of reconstructed images (+5dB PSNR) compared to works that do not correct for the model error. In addition, we built a proof-of-concept lensless camera prototype that uses a pseudo-random phase mask to demonstrate our point. Finally, we share the extensive evaluation of our learned model based on an open dataset and a dataset from our proof-of-concept lensless camera prototype.
Abstract:Miniature fluorescence microscopes are a standard tool in systems biology. However, widefield miniature microscopes capture only 2D information, and modifications that enable 3D capabilities increase the size and weight and have poor resolution outside a narrow depth range. Here, we achieve the 3D capability by replacing the tube lens of a conventional 2D Miniscope with an optimized multifocal phase mask at the objective's aperture stop. Placing the phase mask at the aperture stop significantly reduces the size of the device, and varying the focal lengths enables a uniform resolution across a wide depth range. The phase mask encodes the 3D fluorescence intensity into a single 2D measurement, and the 3D volume is recovered by solving a sparsity-constrained inverse problem. We provide methods for designing and fabricating the phase mask and an efficient forward model that accounts for the field-varying aberrations in miniature objectives. We demonstrate a prototype that is 17 mm tall and weighs 2.5 grams, achieving 2.76 $\mu$m lateral, and 15 $\mu$m axial resolution across most of the 900x700x390 $\mu m^3$ volume at 40 volumes per second. The performance is validated experimentally on resolution targets, dynamic biological samples, and mouse brain tissue. Compared with existing miniature single-shot volume-capture implementations, our system is smaller and lighter and achieves a more than 2x better lateral and axial resolution throughout a 10x larger usable depth range. Our microscope design provides single-shot 3D imaging for applications where a compact platform matters, such as volumetric neural imaging in freely moving animals and 3D motion studies of dynamic samples in incubators and lab-on-a-chip devices.
Abstract:Mask-based lensless imagers are smaller and lighter than traditional lensed cameras. In these imagers, the sensor does not directly record an image of the scene; rather, a computational algorithm reconstructs it. Typically, mask-based lensless imagers use a model-based reconstruction approach that suffers from long compute times and a heavy reliance on both system calibration and heuristically chosen denoisers. In this work, we address these limitations using a bounded-compute, trainable neural network to reconstruct the image. We leverage our knowledge of the physical system by unrolling a traditional model-based optimization algorithm, whose parameters we optimize using experimentally gathered ground-truth data. Optionally, images produced by the unrolled network are then fed into a jointly-trained denoiser. As compared to traditional methods, our architecture achieves better perceptual image quality and runs 20x faster, enabling interactive previewing of the scene. We explore a spectrum between model-based and deep learning methods, showing the benefits of using an intermediate approach. Finally, we test our network on images taken in the wild with a prototype mask-based camera, demonstrating that our network generalizes to natural images.
Abstract:Because image sensor chips have a finite bandwidth with which to read out pixels, recording video typically requires a trade-off between frame rate and pixel count. Compressed sensing techniques can circumvent this trade-off by assuming that the image is compressible. Here, we propose using multiplexing optics to spatially compress the scene, enabling information about the whole scene to be sampled from a row of sensor pixels, which can be read off quickly via a rolling shutter CMOS sensor. Conveniently, such multiplexing can be achieved with a simple lensless, diffuser-based imaging system. Using sparse recovery methods, we are able to recover 140 video frames at over 4,500 frames per second, all from a single captured image with a rolling shutter sensor. Our proof-of-concept system uses easily-fabricated diffusers paired with an off-the-shelf sensor. The resulting prototype enables compressive encoding of high frame rate video into a single rolling shutter exposure, and exceeds the sampling-limited performance of an equivalent global shutter system for sufficiently sparse objects.
Abstract:We demonstrate a compact and easy-to-build computational camera for single-shot 3D imaging. Our lensless system consists solely of a diffuser placed in front of a standard image sensor. Every point within the volumetric field-of-view projects a unique pseudorandom pattern of caustics on the sensor. By using a physical approximation and simple calibration scheme, we solve the large-scale inverse problem in a computationally efficient way. The caustic patterns enable compressed sensing, which exploits sparsity in the sample to solve for more 3D voxels than pixels on the 2D sensor. Our 3D voxel grid is chosen to match the experimentally measured two-point optical resolution across the field-of-view, resulting in 100 million voxels being reconstructed from a single 1.3 megapixel image. However, the effective resolution varies significantly with scene content. Because this effect is common to a wide range of computational cameras, we provide new theory for analyzing resolution in such systems.