Abstract:The rapid advancement of Large AI Models (LAIMs), particularly diffusion models and large language models, has marked a new era where AI-generated multimedia is increasingly integrated into various aspects of daily life. Although beneficial in numerous fields, this content presents significant risks, including potential misuse, societal disruptions, and ethical concerns. Consequently, detecting multimedia generated by LAIMs has become crucial, with a marked rise in related research. Despite this, there remains a notable gap in systematic surveys that focus specifically on detecting LAIM-generated multimedia. Addressing this, we provide the first survey to comprehensively cover existing research on detecting multimedia (such as text, images, videos, audio, and multimodal content) created by LAIMs. Specifically, we introduce a novel taxonomy for detection methods, categorized by media modality, and aligned with two perspectives: pure detection (aiming to enhance detection performance) and beyond detection (adding attributes like generalizability, robustness, and interpretability to detectors). Additionally, we have presented a brief overview of generation mechanisms, public datasets, and online detection tools to provide a valuable resource for researchers and practitioners in this field. Furthermore, we identify current challenges in detection and propose directions for future research that address unexplored, ongoing, and emerging issues in detecting multimedia generated by LAIMs. Our aim for this survey is to fill an academic gap and contribute to global AI security efforts, helping to ensure the integrity of information in the digital realm. The project link is https://github.com/Purdue-M2/Detect-LAIM-generated-Multimedia-Survey.
Abstract:A digital video is a collection of individual frames, while streaming the video the scene utilized the time slice for each frame. High refresh rate and high frame rate is the demand of all high technology applications. The action tracking in videos becomes easier and motion becomes smoother in gaming applications due to the high refresh rate. It provides a faster response because of less time in between each frame that is displayed on the screen. FREGAN (Frame Rate Enhancement Generative Adversarial Network) model has been proposed, which predicts future frames of a video sequence based on a sequence of past frames. In this paper, we investigated the GAN model and proposed FREGAN for the enhancement of frame rate in videos. We have utilized Huber loss as a loss function in the proposed FREGAN. It provided excellent results in super-resolution and we have tried to reciprocate that performance in the application of frame rate enhancement. We have validated the effectiveness of the proposed model on the standard datasets (UCF101 and RFree500). The experimental outcomes illustrate that the proposed model has a Peak signal-to-noise ratio (PSNR) of 34.94 and a Structural Similarity Index (SSIM) of 0.95.
Abstract:A new probabilistic methodology for transmission expansion planning (TEP) that does not require a priori specification of new/additional transmission capacities and uses the concept of social welfare has been proposed. Two new concepts have been introduced in this paper: (i) roulette wheel methodology has been used to calculate the capacity of new transmission lines and (ii) load flow analysis has been used to calculate expected demand not served (EDNS). The overall methodology has been implemented on a modified IEEE 5-bus test system. Simulations show an important result: addition of only new transmission lines is not sufficient to minimize EDNS.