Abstract:The process of 3D scene reconstruction can be affected by numerous uncertainty sources in real-world scenes. While Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting (GS) achieve high-fidelity rendering, they lack built-in mechanisms to directly address or quantify uncertainties arising from the presence of noise, occlusions, confounding outliers, and imprecise camera pose inputs. In this paper, we introduce a taxonomy that categorizes different sources of uncertainty inherent in these methods. Moreover, we extend NeRF- and GS-based methods with uncertainty estimation techniques, including learning uncertainty outputs and ensembles, and perform an empirical study to assess their ability to capture the sensitivity of the reconstruction. Our study highlights the need for addressing various uncertainty aspects when designing NeRF/GS-based methods for uncertainty-aware 3D reconstruction.
Abstract:Deployment of deep neural networks in real-world settings typically requires adaptation to new tasks with few examples. Few-shot classification (FSC) provides a solution to this problem by leveraging pre-trained backbones for fast adaptation to new classes. Surprisingly, most efforts have only focused on developing architectures for easing the adaptation to the target domain without considering the importance of backbone training for good generalisation. We show that flatness-aware backbone training with vanilla fine-tuning results in a simpler yet competitive baseline compared to the state-of-the-art. Our results indicate that for in- and cross-domain FSC, backbone training is crucial to achieving good generalisation across different adaptation methods. We advocate more care should be taken when training these models.
Abstract:Replay methods have shown to be successful in mitigating catastrophic forgetting in continual learning scenarios despite having limited access to historical data. However, storing historical data is cheap in many real-world applications, yet replaying all historical data would be prohibited due to processing time constraints. In such settings, we propose learning the time to learn for a continual learning system, in which we learn replay schedules over which tasks to replay at different time steps. To demonstrate the importance of learning the time to learn, we first use Monte Carlo tree search to find the proper replay schedule and show that it can outperform fixed scheduling policies in terms of continual learning performance. Moreover, to improve the scheduling efficiency itself, we propose to use reinforcement learning to learn the replay scheduling policies that can generalize to new continual learning scenarios without added computational cost. In our experiments, we show the advantages of learning the time to learn, which brings current continual learning research closer to real-world needs.
Abstract:Image classification models built into visual support systems and other assistive devices need to provide accurate predictions about their environment. We focus on an application of assistive technology for people with visual impairments, for daily activities such as shopping or cooking. In this paper, we provide a new benchmark dataset for a challenging task in this application - classification of fruits, vegetables, and refrigerated products, e.g. milk packages and juice cartons, in grocery stores. To enable the learning process to utilize multiple sources of structured information, this dataset not only contains a large volume of natural images but also includes the corresponding information of the product from an online shopping website. Such information encompasses the hierarchical structure of the object classes, as well as an iconic image of each type of object. This dataset can be used to train and evaluate image classification models for helping visually impaired people in natural environments. Additionally, we provide benchmark results evaluated on pretrained convolutional neural networks often used for image understanding purposes, and also a multi-view variational autoencoder, which is capable of utilizing the rich product information in the dataset.
Abstract:Applying machine learning in the health care domain has shown promising results in recent years. Interpretable outputs from learning algorithms are desirable for decision making by health care personnel. In this work, we explore the possibility of utilizing causal relationships to refine diagnostic prediction. We focus on the task of diagnostic prediction using discomfort drawings, and explore two ways to employ causal identification to improve the diagnostic results. Firstly, we use causal identification to infer the causal relationships among diagnostic labels which, by itself, provides interpretable results to aid the decision making and training of health care personnel. Secondly, we suggest a post-processing approach where the inferred causal relationships are used to refine the prediction accuracy of a multi-view probabilistic model. Experimental results show firstly that causal identification is capable of detecting the causal relationships among diagnostic labels correctly, and secondly that there is potential for improving pain diagnostics prediction accuracy using the causal relationships.