Abstract:One of the most fundamental problems in machine learning is finding interpretable representations of the functions we learn. The Mobius transform is a useful tool for this because its coefficients correspond to unique importance scores on sets of input variables. The Mobius Transform is strongly related (and in some cases equivalent) to the concept of Shapley value, which is a widely used game-theoretic notion of importance. This work focuses on the (typical) regime where the fraction of non-zero Mobius coefficients (and thus interactions between inputs) is small compared to the set of all $2^n$ possible interactions between $n$ inputs. When there are $K = O(2^{n \delta})$ with $\delta \leq \frac{1}{3}$ non-zero coefficients chosen uniformly at random, our algorithm exactly recovers the Mobius transform in $O(Kn)$ samples and $O(Kn^2)$ time with vanishing error as $K \rightarrow \infty$, the first non-adaptive algorithm to do so. We also uncover a surprising connection between group testing and the Mobius transform. In the case where all interactions are between at most $t = \Theta(n^{\alpha})$ inputs, for $\alpha < 0.409$, we are able to leverage results from group testing to provide the first algorithm that computes the Mobius transform in $O(Kt\log n)$ sample complexity and $O(K\mathrm{poly}(n))$ time with vanishing error as $K \rightarrow \infty$. Finally, we present a robust version of this algorithm that achieves the same sample and time complexity under some assumptions, but with a factor depending on noise variance. Our work is deeply interdisciplinary, drawing from tools spanning across signal processing, algebra, information theory, learning theory and group testing to address this important problem at the forefront of machine learning.
Abstract:In this paper we discuss the results recently published in~[1] about algebraic signal models (ASMs) based on non commutative algebras and their use in convolutional neural networks. Relying on the general tools from algebraic signal processing (ASP), we study the filtering and stability properties of non commutative convolutional filters. We show how non commutative filters can be stable to small perturbations on the space of operators. We also show that although the spectral components of the Fourier representation in a non commutative signal model are associated to spaces of dimension larger than one, there is a trade-off between stability and selectivity similar to that observed for commutative models. Our results have direct implications for group neural networks, multigraph neural networks and quaternion neural networks, among other non commutative architectures. We conclude by corroborating these results through numerical experiments.
Abstract:In this paper, we introduce a convolutional architecture to perform learning when information is supported on multigraphs. Exploiting algebraic signal processing (ASP), we propose a convolutional signal processing model on multigraphs (MSP). Then, we introduce multigraph convolutional neural networks (MGNNs) as stacked and layered structures where information is processed according to an MSP model. We also develop a procedure for tractable computation of filter coefficients in the MGNN and a low cost method to reduce the dimensionality of the information transferred between layers. We conclude by comparing the performance of MGNNs against other learning architectures on an optimal resource allocation task for multi-channel communication systems.
Abstract:Graph convolutional learning has led to many exciting discoveries in diverse areas. However, in some applications, traditional graphs are insufficient to capture the structure and intricacies of the data. In such scenarios, multigraphs arise naturally as discrete structures in which complex dynamics can be embedded. In this paper, we develop convolutional information processing on multigraphs and introduce convolutional multigraph neural networks (MGNNs). To capture the complex dynamics of information diffusion within and across each of the multigraph's classes of edges, we formalize a convolutional signal processing model, defining the notions of signals, filtering, and frequency representations on multigraphs. Leveraging this model, we develop a multigraph learning architecture, including a sampling procedure to reduce computational complexity. The introduced architecture is applied towards optimal wireless resource allocation and a hate speech localization task, offering improved performance over traditional graph neural networks.
Abstract:Many algorithms for control of multi-robot teams operate under the assumption that low-latency, global state information necessary to coordinate agent actions can readily be disseminated among the team. However, in harsh environments with no existing communication infrastructure, robots must form ad-hoc networks, forcing the team to operate in a distributed fashion. To overcome this challenge, we propose a task-agnostic, decentralized, low-latency method for data distribution in ad-hoc networks using Graph Neural Networks (GNN). Our approach enables multi-agent algorithms based on global state information to function by ensuring it is available at each robot. To do this, agents glean information about the topology of the network from packet transmissions and feed it to a GNN running locally which instructs the agent when and where to transmit the latest state information. We train the distributed GNN communication policies via reinforcement learning using the average Age of Information as the reward function and show that it improves training stability compared to task-specific reward functions. Our approach performs favorably compared to industry-standard methods for data distribution such as random flooding and round robin. We also show that the trained policies generalize to larger teams of both static and mobile agents.