Abstract:Everyone from AI executives and researchers to doomsayers, politicians, and activists is talking about Artificial General Intelligence (AGI). Yet, they often don't seem to agree on its exact definition. One common definition of AGI is an AI that can do everything a human can do, but are humans truly general? In this paper, we address what's wrong with our conception of AGI, and why, even in its most coherent formulation, it is a flawed concept to describe the future of AI. We explore whether the most widely accepted definitions are plausible, useful, and truly general. We argue that AI must embrace specialization, rather than strive for generality, and in its specialization strive for superhuman performance, and introduce Superhuman Adaptable Intelligence (SAI). SAI is defined as intelligence that can learn to exceed humans at anything important that we can do, and that can fill in the skill gaps where humans are incapable. We then lay out how SAI can help hone a discussion around AI that was blurred by an overloaded definition of AGI, and extrapolate the implications of using it as a guide for the future.
Abstract:We present Minitap, a multi-agent system that achieves 100% success on the AndroidWorld benchmark, the first to fully solve all 116 tasks and surpassing human performance (80%). We first analyze why single-agent architectures fail: context pollution from mixed reasoning traces, silent text input failures undetected by the agent, and repetitive action loops without escape. Minitap addresses each failure through targeted mechanisms: cognitive separation across six specialized agents, deterministic post-validation of text input against device state, and meta-cognitive reasoning that detects cycles and triggers strategy changes. Ablations show multi-agent decomposition contributes +21 points over single-agent baselines; verified execution adds +7 points; meta-cognition adds +9 points. We release Minitap as open-source software. https://github.com/minitap-ai/mobile-use
Abstract:Data augmentation has long been a cornerstone for reducing overfitting in vision models, with methods like AutoAugment automating the design of task-specific augmentations. Recent advances in generative models, such as conditional diffusion and few-shot NeRFs, offer a new paradigm for data augmentation by synthesizing data with significantly greater diversity and realism. However, unlike traditional augmentations like cropping or rotation, these methods introduce substantial changes that enhance robustness but also risk degrading performance if the augmentations are poorly matched to the task. In this work, we present EvoAug, an automated augmentation learning pipeline, which leverages these generative models alongside an efficient evolutionary algorithm to learn optimal task-specific augmentations. Our pipeline introduces a novel approach to image augmentation that learns stochastic augmentation trees that hierarchically compose augmentations, enabling more structured and adaptive transformations. We demonstrate strong performance across fine-grained classification and few-shot learning tasks. Notably, our pipeline discovers augmentations that align with domain knowledge, even in low-data settings. These results highlight the potential of learned generative augmentations, unlocking new possibilities for robust model training.
Abstract:Seismology faces fundamental challenges in state forecasting and reconstruction (e.g., earthquake early warning and ground motion prediction) and managing the parametric variability of source locations, mechanisms, and Earth models (e.g., subsurface structure and topography effects). Addressing these with simulations is hindered by their massive scale, both in synthetic data volumes and numerical complexity, while real-data efforts are constrained by models that inadequately reflect the Earth's complexity and by sparse sensor measurements from the field. Recent machine learning (ML) efforts offer promise, but progress is obscured by a lack of proper characterization, fair reporting, and rigorous comparisons. To address this, we introduce a Common Task Framework (CTF) for ML for seismic wavefields, starting with three distinct wavefield datasets. Our CTF features a curated set of datasets at various scales (global, crustal, and local) and task-specific metrics spanning forecasting, reconstruction, and generalization under realistic constraints such as noise and limited data. Inspired by CTFs in fields like natural language processing, this framework provides a structured and rigorous foundation for head-to-head algorithm evaluation. We illustrate the evaluation procedure with scores reported for two of the datasets, showcasing the performance of various methods and foundation models for reconstructing seismic wavefields from both simulated and real-world sensor measurements. The CTF scores reveal the strengths, limitations, and suitability for specific problem classes. Our vision is to replace ad hoc comparisons with standardized evaluations on hidden test sets, raising the bar for rigor and reproducibility in scientific ML.
Abstract:Do AI systems truly understand human concepts or merely mimic surface patterns? We investigate this through chess, where human creativity meets precise strategic concepts. Analyzing a 270M-parameter transformer that achieves grandmaster-level play, we uncover a striking paradox: while early layers encode human concepts like center control and knight outposts with up to 85\% accuracy, deeper layers, despite driving superior performance, drift toward alien representations, dropping to 50-65\% accuracy. To test conceptual robustness beyond memorization, we introduce the first Chess960 dataset: 240 expert-annotated positions across 6 strategic concepts. When opening theory is eliminated through randomized starting positions, concept recognition drops 10-20\% across all methods, revealing the model's reliance on memorized patterns rather than abstract understanding. Our layer-wise analysis exposes a fundamental tension in current architectures: the representations that win games diverge from those that align with human thinking. These findings suggest that as AI systems optimize for performance, they develop increasingly alien intelligence, a critical challenge for creative AI applications requiring genuine human-AI collaboration. Dataset and code are available at: https://github.com/slomasov/ChessConceptsLLM.
Abstract:There has been a historic assumption that the biometrics of an individual are statistically uncorrelated. We test this assumption by training Bi-Encoder networks on three verification tasks, including fingerprint-to-fingerprint matching, iris-to-iris matching, and cross-modal fingerprint-to-iris matching using 274 subjects with $\sim$100k fingerprints and 7k iris images. We trained ResNet-50 and Vision Transformer backbones in Bi-Encoder architectures such that the contrastive loss between images sampled from the same individual is minimized. The iris ResNet architecture reaches 91 ROC AUC score for iris-to-iris matching, providing clear evidence that the left and right irises of an individual are correlated. Fingerprint models reproduce the positive intra-subject suggested by prior work in this space. This is the first work attempting to use Vision Transformers for this matching. Cross-modal matching rises only slightly above chance, which suggests that more data and a more sophisticated pipeline is needed to obtain compelling results. These findings continue challenge independence assumptions of biometrics and we plan to extend this work to other biometrics in the future. Code available: https://github.com/MatthewSo/bio_fingerprints_iris.
Abstract:Auxiliary Learning (AL) is a special case of Multi-task Learning (MTL) in which a network trains on auxiliary tasks to improve performance on its main task. This technique is used to improve generalization and, ultimately, performance on the network's main task. AL has been demonstrated to improve performance across multiple domains, including navigation, image classification, and natural language processing. One weakness of AL is the need for labeled auxiliary tasks, which can require human effort and domain expertise to generate. Meta Learning techniques have been used to solve this issue by learning an additional auxiliary task generation network that can create helpful tasks for the primary network. The most prominent techniques rely on Bi-Level Optimization, which incurs computational cost and increased code complexity. To avoid the need for Bi-Level Optimization, we present an RL-based approach to dynamically create auxiliary tasks. In this framework, an RL agent is tasked with selecting auxiliary labels for every data point in a training set. The agent is rewarded when their selection improves the performance on the primary task. We also experiment with learning optimal strategies for weighing the auxiliary loss per data point. On the 20-Superclass CIFAR100 problem, our RL approach outperforms human-labeled auxiliary tasks and performs as well as a prominent Bi-Level Optimization technique. Our weight learning approaches significantly outperform all of these benchmarks. For example, a Weight-Aware RL-based approach helps the VGG16 architecture achieve 80.9% test accuracy while the human-labeled auxiliary task setup achieved 75.53%. The goal of this work is to (1) prove that RL is a viable approach to dynamically generate auxiliary tasks and (2) demonstrate that per-sample auxiliary task weights can be learned alongside the auxiliary task labels and can achieve strong results.




Abstract:Robot description models are essential for simulation and control, yet their creation often requires significant manual effort. To streamline this modeling process, we introduce AutoURDF, an unsupervised approach for constructing description files for unseen robots from point cloud frames. Our method leverages a cluster-based point cloud registration model that tracks the 6-DoF transformations of point clusters. Through analyzing cluster movements, we hierarchically address the following challenges: (1) moving part segmentation, (2) body topology inference, and (3) joint parameter estimation. The complete pipeline produces robot description files that are fully compatible with existing simulators. We validate our method across a variety of robots, using both synthetic and real-world scan data. Results indicate that our approach outperforms previous methods in registration and body topology estimation accuracy, offering a scalable solution for automated robot modeling.




Abstract:Biological lifeforms can heal, grow, adapt, and reproduce -- abilities essential for sustained survival and development. In contrast, robots today are primarily monolithic machines with limited ability to self-repair, physically develop, or incorporate material from their environments. A key challenge to such physical adaptation has been that while robot minds are rapidly evolving new behaviors through AI, their bodies remain closed systems, unable to systematically integrate new material to grow or heal. We argue that open-ended physical adaptation is only possible when robots are designed using only a small repertoire of simple modules. This allows machines to mechanically adapt by consuming parts from other machines or their surroundings and shedding broken components. We demonstrate this principle using a truss modular robot platform composed of one-dimensional actuated bars. We show how robots in this space can grow bigger, faster, and more capable by consuming materials from their environment and from other robots. We suggest that machine metabolic processes akin to the one demonstrated here will be an essential part of any sustained future robot ecology.




Abstract:Commercial office buildings contribute 17 percent of Carbon Emissions in the US, according to the US Energy Information Administration (EIA), and improving their efficiency will reduce their environmental burden and operating cost. A major contributor of energy consumption in these buildings are the Heating, Ventilation, and Air Conditioning (HVAC) devices. HVAC devices form a complex and interconnected thermodynamic system with the building and outside weather conditions, and current setpoint control policies are not fully optimized for minimizing energy use and carbon emission. Given a suitable training environment, a Reinforcement Learning (RL) agent is able to improve upon these policies, but training such a model, especially in a way that scales to thousands of buildings, presents many practical challenges. Most existing work on applying RL to this important task either makes use of proprietary data, or focuses on expensive and proprietary simulations that may not be grounded in the real world. We present the Smart Buildings Control Suite, the first open source interactive HVAC control dataset extracted from live sensor measurements of devices in real office buildings. The dataset consists of two components: six years of real-world historical data from three buildings, for offline RL, and a lightweight interactive simulator for each of these buildings, calibrated using the historical data, for online and model-based RL. For ease of use, our RL environments are all compatible with the OpenAI gym environment standard. We also demonstrate a novel method of calibrating the simulator, as well as baseline results on training an RL agent on the simulator, predicting real-world data, and training an RL agent directly from data. We believe this benchmark will accelerate progress and collaboration on building optimization and environmental sustainability research.