Abstract:Video neural network (VNN) processing using the conventional pipeline first converts Bayer video information into human understandable RGB videos using image signal processing (ISP) on a pixel by pixel basis. Then, VNN processing is performed on a frame by frame basis. Both ISP and VNN are computationally expensive with high power consumption and latency. In this paper, we propose an efficient VNN processing framework. Instead of using ISP, computer vision tasks are directly accomplished using Bayer pattern information. To accelerate VNN processing, motion estimation is introduced to find temporal redundancies in input video data so as to avoid repeated and unnecessary computations. Experiments show greater than 67\% computation reduction, while maintaining computer vision task accuracy for typical computer vision tasks and data sets.
Abstract:Snapshot compressive imaging (SCI) is a promising technique for capturing high-speed video at low bandwidth and low power, typically by compressing multiple frames into a single measurement. However, similar to traditional CMOS image sensor based imaging systems, SCI also faces challenges in low-lighting photon-limited and low-signal-to-noise-ratio image conditions. In this paper, we propose a novel Compressive Denoising Autoencoder (CompDAE) using the STFormer architecture as the backbone, to explicitly model noise characteristics and provide computer vision functionalities such as edge detection and depth estimation directly from compressed sensing measurements, while accounting for realistic low-photon conditions. We evaluate the effectiveness of CompDAE across various datasets and demonstrated significant improvements in task performance compared to conventional RGB-based methods. In the case of ultra-low-lighting (APC $\leq$ 20) while conventional methods failed, the proposed algorithm can still maintain competitive performance.
Abstract:Classifying videos into distinct categories, such as Sport and Music Video, is crucial for multimedia understanding and retrieval, especially when an immense volume of video content is being constantly generated. Traditional methods require video decompression to extract pixel-level features like color, texture, and motion, thereby increasing computational and storage demands. Moreover, these methods often suffer from performance degradation in low-quality videos. We present a novel approach that examines only the post-compression bitstream of a video to perform classification, eliminating the need for bitstream decoding. To validate our approach, we built a comprehensive data set comprising over 29,000 YouTube video clips, totaling 6,000 hours and spanning 11 distinct categories. Our evaluations indicate precision, accuracy, and recall rates consistently above 80%, many exceeding 90%, and some reaching 99%. The algorithm operates approximately 15,000 times faster than real-time for 30fps videos, outperforming traditional Dynamic Time Warping (DTW) algorithm by seven orders of magnitude.
Abstract:Classifying videos into distinct categories, such as Sport and Music Video, is crucial for multimedia understanding and retrieval, especially in an age where an immense volume of video content is constantly being generated. Traditional methods require video decompression to extract pixel-level features like color, texture, and motion, thereby increasing computational and storage demands. Moreover, these methods often suffer from performance degradation in low-quality videos. We present a novel approach that examines only the post-compression bitstream of a video to perform classification, eliminating the need for bitstream. We validate our approach using a custom-built data set comprising over 29,000 YouTube video clips, totaling 6,000 hours and spanning 11 distinct categories. Our preliminary evaluations indicate precision, accuracy, and recall rates well over 80%. The algorithm operates approximately 15,000 times faster than real-time for 30fps videos, outperforming traditional Dynamic Time Warping (DTW) algorithm by six orders of magnitude.
Abstract:Video semantic segmentation (VSS) is a computationally expensive task due to the per-frame prediction for videos of high frame rates. In recent work, compact models or adaptive network strategies have been proposed for efficient VSS. However, they did not consider a crucial factor that affects the computational cost from the input side: the input resolution. In this paper, we propose an altering resolution framework called AR-Seg for compressed videos to achieve efficient VSS. AR-Seg aims to reduce the computational cost by using low resolution for non-keyframes. To prevent the performance degradation caused by downsampling, we design a Cross Resolution Feature Fusion (CReFF) module, and supervise it with a novel Feature Similarity Training (FST) strategy. Specifically, CReFF first makes use of motion vectors stored in a compressed video to warp features from high-resolution keyframes to low-resolution non-keyframes for better spatial alignment, and then selectively aggregates the warped features with local attention mechanism. Furthermore, the proposed FST supervises the aggregated features with high-resolution features through an explicit similarity loss and an implicit constraint from the shared decoding layer. Extensive experiments on CamVid and Cityscapes show that AR-Seg achieves state-of-the-art performance and is compatible with different segmentation backbones. On CamVid, AR-Seg saves 67% computational cost (measured in GFLOPs) with the PSPNet18 backbone while maintaining high segmentation accuracy. Code: https://github.com/THU-LYJ-Lab/AR-Seg.
Abstract:The deluge of new papers has significantly blocked the development of academics, which is mainly caused by author-level and publication-level evaluation metrics that only focus on quantity. Those metrics have resulted in several severe problems that trouble scholars focusing on the important research direction for a long time and even promote an impetuous academic atmosphere. To solve those problems, we propose Phocus, a novel academic evaluation mechanism for authors and papers. Phocus analyzes the sentence containing a citation and its contexts to predict the sentiment towards the corresponding reference. Combining others factors, Phocus classifies citations coarsely, ranks all references within a paper, and utilizes the results of the classifier and the ranking model to get the local influential factor of a reference to the citing paper. The global influential factor of the reference to the citing paper is the product of the local influential factor and the total influential factor of the citing paper. Consequently, an author's academic influential factor is the sum of his contributions to each paper he co-authors.
Abstract:Regular omnidirectional video encoding technics use map projection to flatten a scene from a spherical shape into one or several 2D shapes. Common projection methods including equirectangular and cubic projection have varying levels of interpolation that create a large number of non-information-carrying pixels that lead to wasted bitrate. In this paper, we propose a tile based omnidirectional video segmentation scheme which can save up to 28% of pixel area and 20% of BD-rate averagely compared to the traditional equirectangular projection based approach.
Abstract:Consistent in-focus input imagery is an essential precondition for machine vision systems to perceive the dynamic environment. A defocus blur severely degrades the performance of vision systems. To tackle this problem, we propose a deep-learning-based framework estimating the kernel scale and orientation of the defocus blur to adjust lens focus rapidly. Our pipeline utilizes 3D ConvNet for a variable number of input hypotheses to select the optimal slice from the input stack. We use random shuffle and Gumbel-softmax to improve network performance. We also propose to generate synthetic defocused images with various asymmetric coded apertures to facilitate training. Experiments are conducted to demonstrate the effectiveness of our framework.
Abstract:Omnidirectional video is an essential component of Virtual Reality. Although various methods have been proposed to generate content that can be viewed with six degrees of freedom (6-DoF), existing systems usually involve complex depth estimation, image in-painting or stitching pre-processing. In this paper, we propose a system that uses a 3D ConvNet to generate a multi-sphere images (MSI) representation that can be experienced in 6-DoF VR. The system utilizes conventional omnidirectional VR camera footage directly without the need for a depth map or segmentation mask, thereby significantly simplifying the overall complexity of the 6-DoF omnidirectional video composition. By using a newly designed weighted sphere sweep volume (WSSV) fusing technique, our approach is compatible with most panoramic VR camera setups. A ground truth generation approach for high-quality artifact-free 6-DoF contents is proposed and can be used by the research and development community for 6-DoF content generation.
Abstract:The task of searching certain people in videos has seen increasing potential in real-world applications, such as video organization and editing. Most existing approaches are devised to work in an offline manner, where identities can only be inferred after an entire video is examined. This working manner precludes such methods from being applied to online services or those applications that require real-time responses. In this paper, we propose an online person search framework, which can recognize people in a video on the fly. This framework maintains a multimodal memory bank at its heart as the basis for person recognition, and updates it dynamically with a policy obtained by reinforcement learning. Our experiments on a large movie dataset show that the proposed method is effective, not only achieving remarkable improvements over online schemes but also outperforming offline methods.