Abstract:Humans can effortlessly perceive spatial layouts, form cognitive representations, reason about spatial relations, and translate such reasoning into actions in everyday 3D environments. Although recent vision-language models (VLMs) have shown promising performance on observation-conditioned spatial perception and reasoning tasks, it remains unclear whether they can build coherent spatial understanding, act upon it, and refine their actions through multi-turn feedback. To study this problem, we introduce \textbf{SpatialAct}, a simulator-grounded benchmark for probing \textit{action-conditioned spatial reasoning} in 3D scenes. Starting from the most challenging setting, Multi-turn Interactive Refinement, we further design its decomposed counterpart, Single-step Error Detection and Fix, together with five fundamental spatial ability tasks to diagnose the underlying causes of model failures. Experiments reveal a clear reasoning-to-action gap: current VLMs can perform well on isolated spatial reasoning tasks, but struggle to maintain coherent spatial beliefs and produce reliable actions during multi-turn feedback, substantially underperforming humans. These results suggest that current VLM agents still lack robust spatial state tracking under action-induced environment changes, even when low-level control is abstracted away.




Abstract:Cities, as the most fundamental environment of human life, encompass diverse physical elements such as buildings, roads and vegetation with complex interconnection. Crafting realistic, interactive 3D urban environments plays a crucial role in constructing AI agents capable of perceiving, decision-making, and acting like humans in real-world environments. However, creating high-fidelity 3D urban environments usually entails extensive manual labor from designers, involving intricate detailing and accurate representation of complex urban features. Therefore, how to accomplish this in an automatical way remains a longstanding challenge. Toward this problem, we propose UrbanWorld, the first generative urban world model that can automatically create a customized, realistic and interactive 3D urban world with flexible control conditions. UrbanWorld incorporates four key stages in the automatical crafting pipeline: 3D layout generation from openly accessible OSM data, urban scene planning and designing with a powerful urban multimodal large language model (Urban MLLM), controllable urban asset rendering with advanced 3D diffusion techniques, and finally the MLLM-assisted scene refinement. The crafted high-fidelity 3D urban environments enable realistic feedback and interactions for general AI and machine perceptual systems in simulations. We are working on contributing UrbanWorld as an open-source and versatile platform for evaluating and improving AI abilities in perception, decision-making, and interaction in realistic urban environments.
Abstract:Understanding and characterizing the vulnerability of urban infrastructures, which refers to the engineering facilities essential for the regular running of cities and that exist naturally in the form of networks, is of great value to us. Potential applications include protecting fragile facilities and designing robust topologies, etc. Due to the strong correlation between different topological characteristics and infrastructure vulnerability and their complicated evolution mechanisms, some heuristic and machine-assisted analysis fall short in addressing such a scenario. In this paper, we model the interdependent network as a heterogeneous graph and propose a system based on graph neural network with reinforcement learning, which can be trained on real-world data, to characterize the vulnerability of the city system accurately. The presented system leverages deep learning techniques to understand and analyze the heterogeneous graph, which enables us to capture the risk of cascade failure and discover vulnerable infrastructures of cities. Extensive experiments with various requests demonstrate not only the expressive power of our system but also transferring ability and necessity of the specific components.