Abstract:Iris texture is widely regarded as a gold standard biometric modality for authentication and identification. The demand for robust iris recognition methods, coupled with growing security and privacy concerns regarding iris attacks, has escalated recently. Inspired by neural style transfer, an advanced technique that leverages neural networks to separate content and style features, we hypothesize that iris texture's style features provide a reliable foundation for recognition and are more resilient to variations like rotation and perspective shifts than traditional approaches. Our experimental results support this hypothesis, showing a significantly higher classification accuracy compared to conventional features. Further, we propose using neural style transfer to mask identifiable iris style features, ensuring the protection of sensitive biometric information while maintaining the utility of eye images for tasks like eye segmentation and gaze estimation. This work opens new avenues for iris-oriented, secure, and privacy-aware biometric systems.
Abstract:Effective feedback is essential for fostering students' success in scientific inquiry. With advancements in artificial intelligence, large language models (LLMs) offer new possibilities for delivering instant and adaptive feedback. However, this feedback often lacks the pedagogical validation provided by real-world practitioners. To address this limitation, our study evaluates and compares the feedback quality of LLM agents with that of human teachers and science education experts on student-written experimentation protocols. Four blinded raters, all professionals in scientific inquiry and science education, evaluated the feedback texts generated by 1) the LLM agent, 2) the teachers and 3) the science education experts using a five-point Likert scale based on six criteria of effective feedback: Feed Up, Feed Back, Feed Forward, Constructive Tone, Linguistic Clarity, and Technical Terminology. Our results indicate that LLM-generated feedback shows no significant difference to that of teachers and experts in overall quality. However, the LLM agent's performance lags in the Feed Back dimension, which involves identifying and explaining errors within the student's work context. Qualitative analysis highlighted the LLM agent's limitations in contextual understanding and in the clear communication of specific errors. Our findings suggest that combining LLM-generated feedback with human expertise can enhance educational practices by leveraging the efficiency of LLMs and the nuanced understanding of educators.
Abstract:The manual assessment and grading of student writing is a time-consuming yet critical task for teachers. Recent developments in generative AI, such as large language models, offer potential solutions to facilitate essay-scoring tasks for teachers. In our study, we evaluate the performance and reliability of both open-source and closed-source LLMs in assessing German student essays, comparing their evaluations to those of 37 teachers across 10 pre-defined criteria (i.e., plot logic, expression). A corpus of 20 real-world essays from Year 7 and 8 students was analyzed using five LLMs: GPT-3.5, GPT-4, o1, LLaMA 3-70B, and Mixtral 8x7B, aiming to provide in-depth insights into LLMs' scoring capabilities. Closed-source GPT models outperform open-source models in both internal consistency and alignment with human ratings, particularly excelling in language-related criteria. The novel o1 model outperforms all other LLMs, achieving Spearman's $r = .74$ with human assessments in the overall score, and an internal consistency of $ICC=.80$. These findings indicate that LLM-based assessment can be a useful tool to reduce teacher workload by supporting the evaluation of essays, especially with regard to language-related criteria. However, due to their tendency for higher scores, the models require further refinement to better capture aspects of content quality.
Abstract:Real-time object localization on edge devices is fundamental for numerous applications, ranging from surveillance to industrial automation. Traditional frameworks, such as object detection, segmentation, and keypoint detection, struggle in resource-constrained environments, often resulting in substantial target omissions. To address these challenges, we introduce OCDet, a lightweight Object Center Detection framework optimized for edge devices with NPUs. OCDet predicts heatmaps representing object center probabilities and extracts center points through peak identification. Unlike prior methods using fixed Gaussian distribution, we introduce Generalized Centerness (GC) to generate ground truth heatmaps from bounding box annotations, providing finer spatial details without additional manual labeling. Built on NPU-friendly Semantic FPN with MobileNetV4 backbones, OCDet models are trained by our Balanced Continuous Focal Loss (BCFL), which alleviates data imbalance and focuses training on hard negative examples for probability regression tasks. Leveraging the novel Center Alignment Score (CAS) with Hungarian matching, we demonstrate that OCDet consistently outperforms YOLO11 in object center detection, achieving up to 23% higher CAS while requiring 42% fewer parameters, 34% less computation, and 64% lower NPU latency. When compared to keypoint detection frameworks, OCDet achieves substantial CAS improvements up to 186% using identical models. By integrating GC, BCFL, and CAS, OCDet establishes a new paradigm for efficient and robust object center detection on edge devices with NPUs. The code is released at https://github.com/chen-xin-94/ocdet.
Abstract:Recent developments in computer graphics, machine learning, and sensor technologies enable numerous opportunities for extended reality (XR) setups for everyday life, from skills training to entertainment. With large corporations offering consumer-grade head-mounted displays (HMDs) in an affordable way, it is likely that XR will become pervasive, and HMDs will develop as personal devices like smartphones and tablets. However, having intelligent spaces and naturalistic interactions in XR is as important as technological advances so that users grow their engagement in virtual and augmented spaces. To this end, large language model (LLM)--powered non-player characters (NPCs) with speech-to-text (STT) and text-to-speech (TTS) models bring significant advantages over conventional or pre-scripted NPCs for facilitating more natural conversational user interfaces (CUIs) in XR. In this paper, we provide the community with an open-source, customizable, extensible, and privacy-aware Unity package, CUIfy, that facilitates speech-based NPC-user interaction with various LLMs, STT, and TTS models. Our package also supports multiple LLM-powered NPCs per environment and minimizes the latency between different computational models through streaming to achieve usable interactions between users and NPCs. We publish our source code in the following repository: https://gitlab.lrz.de/hctl/cuify
Abstract:Feature engineering is crucial for optimizing machine learning model performance, particularly in tabular data classification tasks. Leveraging advancements in natural language processing, this study presents a systematic approach to enrich tabular datasets with features derived from large language model embeddings. Through a comprehensive ablation study on diverse datasets, we assess the impact of RoBERTa and GPT-2 embeddings on ensemble classifiers, including Random Forest, XGBoost, and CatBoost. Results indicate that integrating embeddings with traditional numerical and categorical features often enhances predictive performance, especially on datasets with class imbalance or limited features and samples, such as UCI Adult, Heart Disease, Titanic, and Pima Indian Diabetes, with improvements particularly notable in XGBoost and CatBoost classifiers. Additionally, feature importance analysis reveals that LLM-derived features frequently rank among the most impactful for the predictions. This study provides a structured approach to embedding-based feature enrichment and illustrates its benefits in ensemble learning for tabular data.
Abstract:We explore the transformative potential of SAM 2, a vision foundation model, in advancing gaze estimation and eye tracking technologies. By significantly reducing annotation time, lowering technical barriers through its ease of deployment, and enhancing segmentation accuracy, SAM 2 addresses critical challenges faced by researchers and practitioners. Utilizing its zero-shot segmentation capabilities with minimal user input-a single click per video-we tested SAM 2 on over 14 million eye images from diverse datasets, including virtual reality setups and the world's largest unified dataset recorded using wearable eye trackers. Remarkably, in pupil segmentation tasks, SAM 2 matches the performance of domain-specific models trained solely on eye images, achieving competitive mean Intersection over Union (mIoU) scores of up to 93% without fine-tuning. Additionally, we provide our code and segmentation masks for these widely used datasets to promote further research.
Abstract:In online education, innovative tools are crucial for enhancing learning outcomes. SAM (Study with AI Mentor) is an advanced platform that integrates educational videos with a context-aware chat interface powered by large language models. SAM encourages students to ask questions and explore unclear concepts in real-time, offering personalized, context-specific assistance, including explanations of formulas, slides, and images. In a crowdsourced user study involving 140 participants, SAM was evaluated through pre- and post-knowledge tests, comparing a group using SAM with a control group. The results demonstrated that SAM users achieved greater knowledge gains, with a 96.8% answer accuracy. Participants also provided positive feedback on SAM's usability and effectiveness. SAM's proactive approach to learning not only enhances learning outcomes but also empowers students to take full ownership of their educational experience, representing a promising future direction for online learning tools.
Abstract:The use of Large Language Models (LLMs) in mathematical reasoning has become a cornerstone of related research, demonstrating the intelligence of these models and enabling potential practical applications through their advanced performance, such as in educational settings. Despite the variety of datasets and in-context learning algorithms designed to improve the ability of LLMs to automate mathematical problem solving, the lack of comprehensive benchmarking across different datasets makes it complicated to select an appropriate model for specific tasks. In this project, we present a benchmark that fairly compares seven state-of-the-art in-context learning algorithms for mathematical problem solving across five widely used mathematical datasets on four powerful foundation models. Furthermore, we explore the trade-off between efficiency and performance, highlighting the practical applications of LLMs for mathematical reasoning. Our results indicate that larger foundation models like GPT-4o and LLaMA 3-70B can solve mathematical reasoning independently from the concrete prompting strategy, while for smaller models the in-context learning approach significantly influences the performance. Moreover, the optimal prompt depends on the chosen foundation model. We open-source our benchmark code to support the integration of additional models in future research.
Abstract:This paper explores the innovative application of Large Language Models (LLMs) in Virtual Reality (VR) environments to promote heritage education, focusing on traditional Scottish curling presented in the game ``Scottish Bonspiel VR''. Our study compares the effectiveness of LLM-based chatbots with pre-defined scripted chatbots, evaluating key criteria such as usability, user engagement, and learning outcomes. The results show that LLM-based chatbots significantly improve interactivity and engagement, creating a more dynamic and immersive learning environment. This integration helps document and preserve cultural heritage and enhances dissemination processes, which are crucial for safeguarding intangible cultural heritage (ICH) amid environmental changes. Furthermore, the study highlights the potential of novel technologies in education to provide immersive experiences that foster a deeper appreciation of cultural heritage. These findings support the wider application of LLMs and VR in cultural education to address global challenges and promote sustainable practices to preserve and enhance cultural heritage.