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Christoffer Holmgård

The Ethics of AI in Games

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May 12, 2023
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Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning

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May 26, 2020
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Automated Playtesting of Matching Tile Games

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Jul 15, 2019
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Procedural Content Generation via Machine Learning (PCGML)

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May 07, 2018
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Automated Playtesting with Procedural Personas through MCTS with Evolved Heuristics

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Feb 19, 2018
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Mechanics Automatically Recognized via Interactive Observation: Jumping

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Jul 12, 2017
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