Abstract:Low-frequency audio has been proposed as a promising privacy-preserving modality to study social dynamics in real-world settings. To this end, researchers have developed wearable devices that can record audio at frequencies as low as 1250 Hz to mitigate the automatic extraction of the verbal content of speech that may contain private details. This paper investigates the validity of this hypothesis, examining the degree to which low-frequency speech ensures verbal privacy. It includes simulating a potential privacy attack in various noise environments. Further, it explores the trade-off between the performance of voice activity detection, which is fundamental for understanding social behavior, and privacy-preservation. The evaluation incorporates subjective human intelligibility and automatic speech recognition performance, comprehensively analyzing the delicate balance between effective social behavior analysis and preserving verbal privacy.
Abstract:We present a multi-modal stress dataset that uses digital job interviews to induce stress. The dataset provides multi-modal data of 40 participants including audio, video (motion capturing, facial recognition, eye tracking) as well as physiological information (photoplethysmography, electrodermal activity). In addition to that, the dataset contains time-continuous annotations for stress and occurred emotions (e.g. shame, anger, anxiety, surprise). In order to establish a baseline, five different machine learning classifiers (Support Vector Machine, K-Nearest Neighbors, Random Forest, Long-Short-Term Memory Network) have been trained and evaluated on the proposed dataset for a binary stress classification task. The best-performing classifier achieved an accuracy of 88.3% and an F1-score of 87.5%.
Abstract:Job interviews are usually high-stakes social situations where professional and behavioral skills are required for a satisfactory outcome. Professional job interview trainers give educative feedback about the shown behavior according to common standards. This feedback can be helpful concerning the improvement of behavioral skills needed for job interviews. A technological approach for generating such feedback might be a playful and low-key starting point for job interview training. Therefore, we extended an interactive virtual job interview training system with a Generative Adversarial Network (GAN)-based approach that first detects behavioral weaknesses and subsequently generates personalized feedback. To evaluate the usefulness of the generated feedback, we conducted a mixed-methods pilot study using mock-ups from the job interview training system. The overall study results indicate that the GAN-based generated behavioral feedback is helpful. Moreover, participants assessed that the feedback would improve their job interview performance.