Abstract:Loop closure, as one of the crucial components in SLAM, plays an essential role in correcting the accumulated errors. Traditional appearance-based methods, such as bag-of-words models, are often limited by local 2D features and the volume of training data, making them less versatile and robust in real-world scenarios, leading to missed detections or false positives detections in loop closure. To address these issues, we first propose a object-level data association method based on multi-level verification, which can associate 2D semantic features of current frame with 3D objects landmarks of map. Next, taking advantage of these association relations, we introduce a semantic loop closure method based on quadric-level object map topology, which represents scenes through the topological graph of objects and achieves accurate loop closure at a wide field of view by comparing differences in the topological graphs. Finally, we integrate these two methods into a complete object-aware SLAM system. Qualitative experiments and ablation studies demonstrate the effectiveness and robustness of the proposed object-level data association algorithm. Quantitative experiments show that our semantic loop closure method outperforms existing state-of-the-art methods in terms of precision, recall and localization accuracy metrics.
Abstract:SLAM algorithm is based on the static assumption of environment. Therefore, the dynamic factors in the environment will have a great impact on the matching points due to violating this assumption, and then directly affect the accuracy of subsequent camera pose estimation. Recently, some related works generally use the combination of semantic constraints and geometric constraints to deal with dynamic objects, but there are some problems, such as poor real-time performance, easy to treat people as rigid bodies, and poor performance in low dynamic scenes. In this paper, a dynamic scene oriented visual SLAM algorithm based on target detection and static probability named DYP-SLAM is proposed. The algorithm combines semantic constraints and geometric constraints to calculate the static probability of objects, keypoints and map points, and takes them as weights to participate in camera pose estimation. The proposed algorithm is evaluated on the public dataset and compared with a variety of advanced algorithms. It has achieved the best results in almost all low dynamics and high dynamic scenarios, and showing quite high real-time.
Abstract:Object-oriented SLAM is a popular technology in autonomous driving and robotics. In this paper, we propose a stereo visual SLAM with a robust quadric landmark representation method. The system consists of four components, including deep learning detection, object-oriented data association, dual quadric landmark initialization and object-based pose optimization. State-of-the-art quadric-based SLAM algorithms always face observation related problems and are sensitive to observation noise, which limits their application in outdoor scenes. To solve this problem, we propose a quadric initialization method based on the decoupling of the quadric parameters method, which improves the robustness to observation noise. The sufficient object data association algorithm and object-oriented optimization with multiple cues enables a highly accurate object pose estimation that is robust to local observations. Experimental results show that the proposed system is more robust to observation noise and significantly outperforms current state-of-the-art methods in outdoor environments. In addition, the proposed system demonstrates real-time performance.