Abstract:In this paper, we address the problem of simultaneous relighting and novel view synthesis of a complex scene from multi-view images with a limited number of light sources. We propose an analysis-synthesis approach called Relit-NeuLF. Following the recent neural 4D light field network (NeuLF), Relit-NeuLF first leverages a two-plane light field representation to parameterize each ray in a 4D coordinate system, enabling efficient learning and inference. Then, we recover the spatially-varying bidirectional reflectance distribution function (SVBRDF) of a 3D scene in a self-supervised manner. A DecomposeNet learns to map each ray to its SVBRDF components: albedo, normal, and roughness. Based on the decomposed BRDF components and conditioning light directions, a RenderNet learns to synthesize the color of the ray. To self-supervise the SVBRDF decomposition, we encourage the predicted ray color to be close to the physically-based rendering result using the microfacet model. Comprehensive experiments demonstrate that the proposed method is efficient and effective on both synthetic data and real-world human face data, and outperforms the state-of-the-art results. We publicly released our code on GitHub. You can find it here: https://github.com/oppo-us-research/RelitNeuLF
Abstract:In this paper, a real-time method called PoP-Net is proposed to predict multi-person 3D poses from a depth image. PoP-Net learns to predict bottom-up part detection maps and top-down global poses in a single-shot framework. A simple and effective fusion process is applied to fuse the global poses and part detection. Specifically, a new part-level representation, called Truncated Part Displacement Field (TPDF), is introduced. It drags low-precision global poses towards more accurate part locations while maintaining the advantage of global poses in handling severe occlusion and truncation cases. A mode selection scheme is developed to automatically resolve the conflict between global poses and local detection. Finally, due to the lack of high-quality depth datasets for developing and evaluating multi-person 3D pose estimation methods, a comprehensive depth dataset with 3D pose labels is released. The dataset is designed to enable effective multi-person and background data augmentation such that the developed models are more generalizable towards uncontrolled real-world multi-person scenarios. We show that PoP-Net has significant advantages in efficiency for multi-person processing and achieves the state-of-the-art results both on the released challenging dataset and on the widely used ITOP dataset.