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Tiberiu Popa

Temporally Consistent Object Editing in Videos using Extended Attention

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Jun 01, 2024
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DragD3D: Vertex-based Editing for Realistic Mesh Deformations using 2D Diffusion Priors

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Oct 06, 2023
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Text to Mesh Without 3D Supervision Using Limit Subdivision

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Mar 24, 2022
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CAMREP- Concordia Action and Motion Repository

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Oct 06, 2017
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