Abstract:The DARPA Subterranean Challenge was designed for competitors to develop and deploy teams of autonomous robots to explore difficult unknown underground environments. Categorised in to human-made tunnels, underground urban infrastructure and natural caves, each of these subdomains had many challenging elements for robot perception, locomotion, navigation and autonomy. These included degraded wireless communication, poor visibility due to smoke, narrow passages and doorways, clutter, uneven ground, slippery and loose terrain, stairs, ledges, overhangs, dripping water, and dynamic obstacles that move to block paths among others. In the Final Event of this challenge held in September 2021, the course consisted of all three subdomains. The task was for the robot team to perform a scavenger hunt for a number of pre-defined artefacts within a limited time frame. Only one human supervisor was allowed to communicate with the robots once they were in the course. Points were scored when accurate detections and their locations were communicated back to the scoring server. A total of 8 teams competed in the finals held at the Mega Cavern in Louisville, KY, USA. This article describes the systems deployed by Team CSIRO Data61 that tied for the top score and won second place at the event.
Abstract:The recent availability of commercial-off-the-shelf (COTS) legged robot platforms have opened up new opportunities in deploying legged systems into different scenarios. While the main advantage of legged robots is their ability to traverse unstructured terrain, there are still large gaps between what robot platforms can achieve and their animal counterparts. Therefore, when deploying as part of a heterogeneous robot team of different platforms, it is beneficial to understand the different scenarios where a legged platform would perform better than a wheeled, tracked or aerial platform. Two COTS quadruped robots, Ghost Robotics' Vision 60 and Boston Dynamics' Spot, were deployed into a heterogeneous team. A description of some of the challenges faced while integrating the platforms, as well as some experiments in traversing different terrains are provided to give insight into the real-world deployment of legged robots.
Abstract:Heterogeneous teams of robots, leveraging a balance between autonomy and human interaction, bring powerful capabilities to the problem of exploring dangerous, unstructured subterranean environments. Here we describe the solution developed by Team CSIRO Data61, consisting of CSIRO, Emesent and Georgia Tech, during the DARPA Subterranean Challenge. These presented systems were fielded in the Tunnel Circuit in August 2019, the Urban Circuit in February 2020, and in our own Cave event, conducted in September 2020. A unique capability of the fielded team is the homogeneous sensing of the platforms utilised, which is leveraged to obtain a decentralised multi-agent SLAM solution on each platform (both ground agents and UAVs) using peer-to-peer communications. This enabled a shift in focus from constructing a pervasive communications network to relying on multi-agent autonomy, motivated by experiences in early circuit events. These experiences also showed the surprising capability of rugged tracked platforms for challenging terrain, which in turn led to the heterogeneous team structure based on a BIA5 OzBot Titan ground robot and an Emesent Hovermap UAV, supplemented by smaller tracked or legged ground robots. The ground agents use a common CatPack perception module, which allowed reuse of the perception and autonomy stack across all ground agents with minimal adaptation.
Abstract:This paper introduces Bruce, the CSIRO Dynamic Hexapod Robot capable of autonomous, dynamic locomotion over difficult terrain. This robot is built around Apptronik linear series elastic actuators, and went from design to deployment in under a year by using approximately 80\% 3D printed structural (joints and link) parts. The robot has so far demonstrated rough terrain traversal over grass, rocks and rubble at 0.3m/s, and flat-ground speeds up to 0.5m/s. This was achieved with a simple controller, inspired by RHex, with a central pattern generator, task-frame impedance control for individual legs and no foot contact detection. The robot is designed to move at up to 1.0m/s on flat ground with appropriate control, and was deployed into the the DARPA SubT Challenge Tunnel circuit event in August 2019.
Abstract:Capsule Networks (CapsNets) have been proposed as an alternative to Convolutional Neural Networks (CNNs). This paper showcases how CapsNets are more capable than CNNs for autonomous agent exploration of realistic scenarios. In real world navigation, rewards external to agents may be rare. In turn, reinforcement learning algorithms can struggle to form meaningful policy functions. This paper's approach Capsules Exploration Module (Caps-EM) pairs a CapsNets architecture with an Advantage Actor Critic algorithm. Other approaches for navigating sparse environments require intrinsic reward generators, such as the Intrinsic Curiosity Module (ICM) and Augmented Curiosity Modules (ACM). Caps-EM uses a more compact architecture without need for intrinsic rewards. Tested using ViZDoom, the Caps-EM uses 44% and 83% fewer trainable network parameters than the ICM and Depth-Augmented Curiosity Module (D-ACM), respectively, for 1141% and 437% average time improvement over the ICM and D-ACM, respectively, for converging to a policy function across "My Way Home" scenarios.