Abstract:Motion planning in modified environments is a challenging task, as it compounds the innate difficulty of the motion planning problem with a changing environment. This renders some algorithmic methods such as probabilistic roadmaps less viable, as nodes and edges may become invalid as a result of these changes. In this paper, we present a method of transforming any configuration space graph, such as a roadmap, to a dynamic data structure capable of updating the validity of its nodes and edges in response to discrete changes in obstacle positions. We use methods from computational geometry to compute 3D swept volume approximations of configuration space points and curves to achieve 10-40 percent faster updates and up to 60 percent faster motion planning queries than previous algorithms while requiring a significantly shorter pre-processing phase, requiring minutes instead of hours needed by the competing method to achieve somewhat similar update times.
Abstract:Randomized sampling based algorithms are widely used in robot motion planning due to the problem's intractability, and are experimentally effective on a wide range of problem instances. Most variants bias their sampling using various heuristics related to the known underlying structure of the search space. In this work, we formalize the intuitive notion of guided search by defining the concept of a guiding space. This new language encapsulates many seemingly distinct prior methods under the same framework, and allows us to reason about guidance, a previously obscured core contribution of different algorithms. We suggest an information theoretic method to evaluate guidance, which experimentally matches intuition when tested on known algorithms in a variety of environments. The language and evaluation of guidance suggests improvements to existing methods, and allows for simple hybrid algorithms that combine guidance from multiple sources.
Abstract:Randomized sampling based algorithms are widely used in robot motion planning due to the problem's intractability, and are experimentally effective on a wide range of problem instances. Most variants do not sample uniformly at random, and instead bias their sampling using various heuristics for determining which samples will provide more information, or are more likely to participate in the final solution. In this work, we define the \emph{motion planning guiding space}, which encapsulates many seemingly distinct prior works under the same framework. In addition, we suggest an information theoretic method to evaluate guided planning which places the focus on the quality of the resulting biased sampling. Finally, we analyze several motion planning algorithms in order to demonstrate the applicability of our definition and its evaluation.