Abstract:Camouflaged object detection (COD) aims to identify the objects that seamlessly blend into the surrounding backgrounds. Due to the intrinsic similarity between the camouflaged objects and the background region, it is extremely challenging to precisely distinguish the camouflaged objects by existing approaches. In this paper, we propose a hierarchical graph interaction network termed HGINet for camouflaged object detection, which is capable of discovering imperceptible objects via effective graph interaction among the hierarchical tokenized features. Specifically, we first design a region-aware token focusing attention (RTFA) with dynamic token clustering to excavate the potentially distinguishable tokens in the local region. Afterwards, a hierarchical graph interaction transformer (HGIT) is proposed to construct bi-directional aligned communication between hierarchical features in the latent interaction space for visual semantics enhancement. Furthermore, we propose a decoder network with confidence aggregated feature fusion (CAFF) modules, which progressively fuses the hierarchical interacted features to refine the local detail in ambiguous regions. Extensive experiments conducted on the prevalent datasets, i.e. COD10K, CAMO, NC4K and CHAMELEON demonstrate the superior performance of HGINet compared to existing state-of-the-art methods. Our code is available at https://github.com/Garyson1204/HGINet.
Abstract:This comparative study evaluates various neural surface reconstruction methods, particularly focusing on their implications for scientific visualization through reconstructing 3D surfaces via multi-view rendering images. We categorize ten methods into neural radiance fields and neural implicit surfaces, uncovering the benefits of leveraging distance functions (i.e., SDFs and UDFs) to enhance the accuracy and smoothness of the reconstructed surfaces. Our findings highlight the efficiency and quality of NeuS2 for reconstructing closed surfaces and identify NeUDF as a promising candidate for reconstructing open surfaces despite some limitations. By sharing our benchmark dataset, we invite researchers to test the performance of their methods, contributing to the advancement of surface reconstruction solutions for scientific visualization.
Abstract:Visual object tracking is an important task that requires the tracker to find the objects quickly and accurately. The existing state-ofthe-art object trackers, i.e., Siamese based trackers, use DNNs to attain high accuracy. However, the robustness of visual tracking models is seldom explored. In this paper, we analyze the weakness of object trackers based on the Siamese network and then extend adversarial examples to visual object tracking. We present an end-to-end network FAN (Fast Attack Network) that uses a novel drift loss combined with the embedded feature loss to attack the Siamese network based trackers. Under a single GPU, FAN is efficient in the training speed and has a strong attack performance. The FAN can generate an adversarial example at 10ms, achieve effective targeted attack (at least 40% drop rate on OTB) and untargeted attack (at least 70% drop rate on OTB).