Abstract:Reconstructing unbounded outdoor scenes from sparse outward-facing views poses significant challenges due to minimal view overlap. Previous methods often lack cross-scene understanding and their primitive-centric formulations overload local features to compensate for missing global context, resulting in blurriness in unseen parts of the scene. We propose sshELF, a fast, single-shot pipeline for sparse-view 3D scene reconstruction via hierarchal extrapolation of latent features. Our key insights is that disentangling information extrapolation from primitive decoding allows efficient transfer of structural patterns across training scenes. Our method: (1) learns cross-scene priors to generate intermediate virtual views to extrapolate to unobserved regions, (2) offers a two-stage network design separating virtual view generation from 3D primitive decoding for efficient training and modular model design, and (3) integrates a pre-trained foundation model for joint inference of latent features and texture, improving scene understanding and generalization. sshELF can reconstruct 360 degree scenes from six sparse input views and achieves competitive results on synthetic and real-world datasets. We find that sshELF faithfully reconstructs occluded regions, supports real-time rendering, and provides rich latent features for downstream applications. The code will be released.
Abstract:Models for egocentric 3D and 4D reconstruction, including few-shot interpolation and extrapolation settings, can benefit from having images from exocentric viewpoints as supervision signals. No existing dataset provides the necessary mixture of complex, dynamic, and multi-view data. To facilitate the development of 3D and 4D reconstruction methods in the autonomous driving context, we propose a Synthetic Ego--Exo Dynamic 4D (SEED4D) data generator and dataset. We present a customizable, easy-to-use data generator for spatio-temporal multi-view data creation. Our open-source data generator allows the creation of synthetic data for camera setups commonly used in the NuScenes, KITTI360, and Waymo datasets. Additionally, SEED4D encompasses two large-scale multi-view synthetic urban scene datasets. Our static (3D) dataset encompasses 212k inward- and outward-facing vehicle images from 2k scenes, while our dynamic (4D) dataset contains 16.8M images from 10k trajectories, each sampled at 100 points in time with egocentric images, exocentric images, and LiDAR data. The datasets and the data generator can be found at https://seed4d.github.io/.
Abstract:This paper presents a novel learning-based approach for online estimation of maximal safe sets for local motion planning tasks in mobile robotics. We leverage the idea of hypernetworks to achieve good generalization properties and real-time performance simultaneously. As the source of supervision, we employ the Hamilton-Jacobi (HJ) reachability analysis, allowing us to consider general nonlinear dynamics and arbitrary constraints. We integrate our model into a model predictive control (MPC) local planner as a safety constraint and compare the performance with relevant baselines in realistic 3D simulations for different environments and robot dynamics. The results show the advantages of our approach in terms of a significantly higher success rate: 2 to 18 percent over the best baseline, while achieving real-time performance.
Abstract:Current 3D reconstruction techniques struggle to infer unbounded scenes from a few images faithfully. Specifically, existing methods have high computational demands, require detailed pose information, and cannot reconstruct occluded regions reliably. We introduce 6Img-to-3D, an efficient, scalable transformer-based encoder-renderer method for single-shot image to 3D reconstruction. Our method outputs a 3D-consistent parameterized triplane from only six outward-facing input images for large-scale, unbounded outdoor driving scenarios. We take a step towards resolving existing shortcomings by combining contracted custom cross- and self-attention mechanisms for triplane parameterization, differentiable volume rendering, scene contraction, and image feature projection. We showcase that six surround-view vehicle images from a single timestamp without global pose information are enough to reconstruct 360$^{\circ}$ scenes during inference time, taking 395 ms. Our method allows, for example, rendering third-person images and birds-eye views. Our code is available at https://github.com/continental/6Img-to-3D, and more examples can be found at our website here https://6Img-to-3D.GitHub.io/.