Abstract:Neural codecs have demonstrated strong performance in high-fidelity compression of audio signals at low bitrates. The token-based representations produced by these codecs have proven particularly useful for generative modeling. While much research has focused on improvements in compression ratio and perceptual transparency, recent works have largely overlooked another desirable codec property -- idempotence, the stability of compressed outputs under multiple rounds of encoding. We find that state-of-the-art neural codecs exhibit varied degrees of idempotence, with some degrading audio outputs significantly after as few as three encodings. We investigate possible causes of low idempotence and devise a method for improving idempotence through fine-tuning a codec model. We then examine the effect of idempotence on a simple conditional generative modeling task, and find that increased idempotence can be achieved without negatively impacting downstream modeling performance -- potentially extending the usefulness of neural codecs for practical file compression and iterative generative modeling workflows.
Abstract:This work introduces Text2FX, a method that leverages CLAP embeddings and differentiable digital signal processing to control audio effects, such as equalization and reverberation, using open-vocabulary natural language prompts (e.g., "make this sound in-your-face and bold"). Text2FX operates without retraining any models, relying instead on single-instance optimization within the existing embedding space. We show that CLAP encodes valuable information for controlling audio effects and propose two optimization approaches using CLAP to map text to audio effect parameters. While we demonstrate with CLAP, this approach is applicable to any shared text-audio embedding space. Similarly, while we demonstrate with equalization and reverberation, any differentiable audio effect may be controlled. We conduct a listener study with diverse text prompts and source audio to evaluate the quality and alignment of these methods with human perception.
Abstract:We showcase an unsupervised method that repurposes deep models trained for music generation and music tagging for audio source separation, without any retraining. An audio generation model is conditioned on an input mixture, producing a latent encoding of the audio used to generate audio. This generated audio is fed to a pretrained music tagger that creates source labels. The cross-entropy loss between the tag distribution for the generated audio and a predefined distribution for an isolated source is used to guide gradient ascent in the (unchanging) latent space of the generative model. This system does not update the weights of the generative model or the tagger, and only relies on moving through the generative model's latent space to produce separated sources. We use OpenAI's Jukebox as the pretrained generative model, and we couple it with four kinds of pretrained music taggers (two architectures and two tagging datasets). Experimental results on two source separation datasets, show this approach can produce separation estimates for a wider variety of sources than any tested supervised or unsupervised system. This work points to the vast and heretofore untapped potential of large pretrained music models for audio-to-audio tasks like source separation.