Abstract:Current adversarial attacks on motion estimation, or optical flow, optimize small per-pixel perturbations, which are unlikely to appear in the real world. In contrast, adverse weather conditions constitute a much more realistic threat scenario. Hence, in this work, we present a novel attack on motion estimation that exploits adversarially optimized particles to mimic weather effects like snowflakes, rain streaks or fog clouds. At the core of our attack framework is a differentiable particle rendering system that integrates particles (i) consistently over multiple time steps (ii) into the 3D space (iii) with a photo-realistic appearance. Through optimization, we obtain adversarial weather that significantly impacts the motion estimation. Surprisingly, methods that previously showed good robustness towards small per-pixel perturbations are particularly vulnerable to adversarial weather. At the same time, augmenting the training with non-optimized weather increases a method's robustness towards weather effects and improves generalizability at almost no additional cost.
Abstract:While recent methods for motion and stereo estimation recover an unprecedented amount of details, such highly detailed structures are neither adequately reflected in the data of existing benchmarks nor their evaluation methodology. Hence, we introduce Spring $-$ a large, high-resolution, high-detail, computer-generated benchmark for scene flow, optical flow, and stereo. Based on rendered scenes from the open-source Blender movie "Spring", it provides photo-realistic HD datasets with state-of-the-art visual effects and ground truth training data. Furthermore, we provide a website to upload, analyze and compare results. Using a novel evaluation methodology based on a super-resolved UHD ground truth, our Spring benchmark can assess the quality of fine structures and provides further detailed performance statistics on different image regions. Regarding the number of ground truth frames, Spring is 60$\times$ larger than the only scene flow benchmark, KITTI 2015, and 15$\times$ larger than the well-established MPI Sintel optical flow benchmark. Initial results for recent methods on our benchmark show that estimating fine details is indeed challenging, as their accuracy leaves significant room for improvement. The Spring benchmark and the corresponding datasets are available at http://spring-benchmark.org.
Abstract:In this report, we present our optical flow approach, MS-RAFT+, that won the Robust Vision Challenge 2022. It is based on the MS-RAFT method, which successfully integrates several multi-scale concepts into single-scale RAFT. Our approach extends this method by exploiting an additional finer scale for estimating the flow, which is made feasible by on-demand cost computation. This way, it can not only operate at half the original resolution, but also use MS-RAFT's shared convex upsampler to obtain full resolution flow. Moreover, our approach relies on an adjusted fine-tuning scheme during training. This in turn aims at improving the generalization across benchmarks. Among all participating methods in the Robust Vision Challenge, our approach ranks first on VIPER and second on KITTI, Sintel, and Middlebury, resulting in the first place of the overall ranking.
Abstract:Current adversarial attacks for motion estimation (optical flow) optimize small per-pixel perturbations, which are unlikely to appear in the real world. In contrast, we exploit a real-world weather phenomenon for a novel attack with adversarially optimized snow. At the core of our attack is a differentiable renderer that consistently integrates photorealistic snowflakes with realistic motion into the 3D scene. Through optimization we obtain adversarial snow that significantly impacts the optical flow while being indistinguishable from ordinary snow. Surprisingly, the impact of our novel attack is largest on methods that previously showed a high robustness to small L_p perturbations.
Abstract:Many classical and learning-based optical flow methods rely on hierarchical concepts to improve both accuracy and robustness. However, one of the currently most successful approaches -- RAFT -- hardly exploits such concepts. In this work, we show that multi-scale ideas are still valuable. More precisely, using RAFT as a baseline, we propose a novel multi-scale neural network that combines several hierarchical concepts within a single estimation framework. These concepts include (i) a partially shared coarse-to-fine architecture, (ii) multi-scale features, (iii) a hierarchical cost volume and (iv) a multi-scale multi-iteration loss. Experiments on MPI Sintel and KITTI clearly demonstrate the benefits of our approach. They show not only substantial improvements compared to RAFT, but also state-of-the-art results -- in particular in non-occluded regions. Code will be available at https://github.com/cv-stuttgart/MS_RAFT.
Abstract:Recently, neural network for scene flow estimation show impressive results on automotive data such as the KITTI benchmark. However, despite of using sophisticated rigidity assumptions and parametrizations, such networks are typically limited to only two frame pairs which does not allow them to exploit temporal information. In our paper we address this shortcoming by proposing a novel multi-frame approach that considers an additional preceding stereo pair. To this end, we proceed in two steps: Firstly, building upon the recent RAFT-3D approach, we develop an advanced two-frame baseline by incorporating an improved stereo method. Secondly, and even more importantly, exploiting the specific modeling concepts of RAFT-3D, we propose a U-Net like architecture that performs a fusion of forward and backward flow estimates and hence allows to integrate temporal information on demand. Experiments on the KITTI benchmark do not only show that the advantages of the improved baseline and the temporal fusion approach complement each other, they also demonstrate that the computed scene flow is highly accurate. More precisely, our approach ranks second overall and first for the even more challenging foreground objects, in total outperforming the original RAFT-3D method by more than 16%. Code is available at https://github.com/cv-stuttgart/M-FUSE.