Abstract:Current approaches for learning for planning have yet to achieve competitive performance against classical planners in several domains, and have poor overall performance. In this work, we construct novel graph representations of lifted planning tasks and use the WL algorithm to generate features from them. These features are used with classical machine learning methods which have up to 2 orders of magnitude fewer parameters and train up to 3 orders of magnitude faster than the state-of-the-art deep learning for planning models. Our novel approach, WL-GOOSE, reliably learns heuristics from scratch and outperforms the $h^{\text{FF}}$ heuristic in a fair competition setting. It also outperforms or ties with LAMA on 4 out of 10 domains on coverage and 7 out of 10 domains on plan quality. WL-GOOSE is the first learning for planning model which achieves these feats. Furthermore, we study the connections between our novel WL feature generation method, previous theoretically flavoured learning architectures, and Description Logic Features for planning.
Abstract:Current methods for solving Stochastic Shortest Path Problems (SSPs) find states' costs-to-go by applying Bellman backups, where state-of-the-art methods employ heuristics to select states to back up and prune. A fundamental limitation of these algorithms is their need to compute the cost-to-go for every applicable action during each state backup, leading to unnecessary computation for actions identified as sub-optimal. We present new connections between planning and operations research and, using this framework, we address this issue of unnecessary computation by introducing an efficient version of constraint generation for SSPs. This technique allows algorithms to ignore sub-optimal actions and avoid computing their costs-to-go. We also apply our novel technique to iLAO* resulting in a new algorithm, CG-iLAO*. Our experiments show that CG-iLAO* ignores up to 57% of iLAO*'s actions and it solves problems up to 8x and 3x faster than LRTDP and iLAO*.
Abstract:We present three novel graph representations of planning tasks suitable for learning domain-independent heuristics using Graph Neural Networks (GNNs) to guide search. In particular, to mitigate the issues caused by large grounded GNNs we present the first method for learning domain-independent heuristics with only the lifted representation of a planning task. We also provide a theoretical analysis of the expressiveness of our models, showing that some are more powerful than STRIPS-HGN, the only other existing model for learning domain-independent heuristics. Our experiments show that our heuristics generalise to much larger problems than those in the training set, vastly surpassing STRIPS-HGN heuristics.
Abstract:Heuristic search is a powerful approach that has successfully been applied to a broad class of planning problems, including classical planning, multi-objective planning, and probabilistic planning modelled as a stochastic shortest path (SSP) problem. Here, we extend the reach of heuristic search to a more expressive class of problems, namely multi-objective stochastic shortest paths (MOSSPs), which require computing a coverage set of non-dominated policies. We design new heuristic search algorithms MOLAO* and MOLRTDP, which extend well-known SSP algorithms to the multi-objective case. We further construct a spectrum of domain-independent heuristic functions differing in their ability to take into account the stochastic and multi-objective features of the problem to guide the search. Our experiments demonstrate the benefits of these algorithms and the relative merits of the heuristics.
Abstract:We present the first approach capable of learning domain-independent planning heuristics entirely from scratch. The heuristics we learn map the hypergraph representation of the delete-relaxation of the planning problem at hand, to a cost estimate that approximates that of the least-cost path from the current state to the goal through the hypergraph. We generalise Graph Networks to obtain a new framework for learning over hypergraphs, which we specialise to learn planning heuristics by training over state/value pairs obtained from optimal cost plans. Our experiments show that the resulting architecture, STRIPS-HGNs, is capable of learning heuristics that are competitive with existing delete-relaxation heuristics including LM-cut. We show that the heuristics we learn are able to generalise across different problems and domains, including to domains that were not seen during training.
Abstract:In this paper, we discuss the learning of generalised policies for probabilistic and classical planning problems using Action Schema Networks (ASNets). The ASNet is a neural network architecture that exploits the relational structure of (P)PDDL planning problems to learn a common set of weights that can be applied to any problem in a domain. By mimicking the actions chosen by a traditional, non-learning planner on a handful of small problems in a domain, ASNets are able to learn a generalised reactive policy that can quickly solve much larger instances from the domain. This work extends the ASNet architecture to make it more expressive, while still remaining invariant to a range of symmetries that exist in PPDDL problems. We also present a thorough experimental evaluation of ASNets, including a comparison with heuristic search planners on seven probabilistic and deterministic domains, an extended evaluation on over 18,000 Blocksworld instances, and an ablation study. Finally, we show that sparsity-inducing regularisation can produce ASNets that are compact enough for humans to understand, yielding insights into how the structure of ASNets allows them to generalise across a domain.
Abstract:In this paper, we introduce the Action Schema Network (ASNet): a neural network architecture for learning generalised policies for probabilistic planning problems. By mimicking the relational structure of planning problems, ASNets are able to adopt a weight-sharing scheme which allows the network to be applied to any problem from a given planning domain. This allows the cost of training the network to be amortised over all problems in that domain. Further, we propose a training method which balances exploration and supervised training on small problems to produce a policy which remains robust when evaluated on larger problems. In experiments, we show that ASNet's learning capability allows it to significantly outperform traditional non-learning planners in several challenging domains.
Abstract:Markov decision processes (MDPs) are the standard formalism for modelling sequential decision making in stochastic environments. Policy synthesis addresses the problem of how to control or limit the decisions an agent makes so that a given specification is met. In this paper we consider PCTL*, the probabilistic counterpart of CTL*, as the specification language. Because in general the policy synthesis problem for PCTL* is undecidable, we restrict to policies whose execution history memory is finitely bounded a priori. Surprisingly, no algorithm for policy synthesis for this natural and expressive framework has been developed so far. We close this gap and describe a tableau-based algorithm that, given an MDP and a PCTL* specification, derives in a non-deterministic way a system of (possibly nonlinear) equalities and inequalities. The solutions of this system, if any, describe the desired (stochastic) policies. Our main result in this paper is the correctness of our method, i.e., soundness, completeness and termination.