Abstract:This paper provides an overview of the techniques employed by Hibikino-Musashi@Home, which intends to participate in the domestic standard platform league. The team has developed a dataset generator for training a robot vision system and an open-source development environment running on a Human Support Robot simulator. The large language model powered task planner selects appropriate primitive skills to perform the task requested by users. The team aims to design a home service robot that can assist humans in their homes and continuously attends competitions to evaluate and improve the developed system.
Abstract:Novel view synthesis has recently made significant progress with the advent of Neural Radiance Fields (NeRF). DietNeRF is an extension of NeRF that aims to achieve this task from only a few images by introducing a new loss function for unknown viewpoints with no input images. The loss function assumes that a pre-trained feature extractor should output the same feature even if input images are captured at different viewpoints since the images contain the same object. However, while that assumption is ideal, in reality, it is known that as viewpoints continuously change, also feature vectors continuously change. Thus, the assumption can harm training. To avoid this harmful training, we propose ManifoldNeRF, a method for supervising feature vectors at unknown viewpoints using interpolated features from neighboring known viewpoints. Since the method provides appropriate supervision for each unknown viewpoint by the interpolated features, the volume representation is learned better than DietNeRF. Experimental results show that the proposed method performs better than others in a complex scene. We also experimented with several subsets of viewpoints from a set of viewpoints and identified an effective set of viewpoints for real environments. This provided a basic policy of viewpoint patterns for real-world application. The code is available at https://github.com/haganelego/ManifoldNeRF_BMVC2023
Abstract:This paper describes an overview of the techniques of Hibikino-Musashi@Home, which intends to participate in the domestic standard platform league. The team has developed a dataset generator for the training of a robot vision system and an open-source development environment running on a human support robot simulator. The robot system comprises self-developed libraries including those for motion synthesis and open-source software works on the robot operating system. The team aims to realize a home service robot that assists humans in a home, and continuously attend the competition to evaluate the developed system. The brain-inspired artificial intelligence system is also proposed for service robots which are expected to work in a real home environment.
Abstract:Our team, Hibikino-Musashi@Home (HMA), was founded in 2010. It is based in Japan in the Kitakyushu Science and Research Park. Since 2010, we have annually participated in the RoboCup@Home Japan Open competition in the open platform league (OPL).We participated as an open platform league team in the 2017 Nagoya RoboCup competition and as a domestic standard platform league (DSPL) team in the 2017 Nagoya, 2018 Montreal, 2019 Sydney, and 2021 Worldwide RoboCup competitions.We also participated in theWorld Robot Challenge (WRC) 2018 in the service-robotics category of the partner-robot challenge (real space) and won first place. Currently, we have 27 members from nine different laboratories within the Kyushu Institute of Technology and the university of Kitakyushu. In this paper, we introduce the activities that have been performed by our team and the technologies that we use.
Abstract:Our team, Hibikino-Musashi@Home (HMA), was founded in 2010. It is based in Japan in the Kitakyushu Science and Research Park. Since 2010, we have annually participated in the RoboCup@Home Japan Open competition in the open platform league (OPL). We participated as an open platform league team in the 2017 Nagoya RoboCup competition and as a domestic standard platform league (DSPL) team in the 2017 Nagoya, 2018 Montreal, and 2019 Sydney RoboCup competitions. We also participated in the World Robot Challenge (WRC) 2018 in the service-robotics category of the partner-robot challenge (real space) and won first place. Currently, we have 20 members from eight different laboratories within the Kyushu Institute of Technology. In this paper, we introduce the activities that have been performed by our team and the technologies that we use.