Abstract:Poker, also known as Texas Hold'em, has always been a typical research target within imperfect information games (IIGs). IIGs have long served as a measure of artificial intelligence (AI) development. Representative prior works, such as DeepStack and Libratus heavily rely on counterfactual regret minimization (CFR) to tackle heads-up no-limit Poker. However, it is challenging for subsequent researchers to learn CFR from previous models and apply it to other real-world applications due to the expensive computational cost of CFR iterations. Additionally, CFR is difficult to apply to multi-player games due to the exponential growth of the game tree size. In this work, we introduce PokerGPT, an end-to-end solver for playing Texas Hold'em with arbitrary number of players and gaining high win rates, established on a lightweight large language model (LLM). PokerGPT only requires simple textual information of Poker games for generating decision-making advice, thus guaranteeing the convenient interaction between AI and humans. We mainly transform a set of textual records acquired from real games into prompts, and use them to fine-tune a lightweight pre-trained LLM using reinforcement learning human feedback technique. To improve fine-tuning performance, we conduct prompt engineering on raw data, including filtering useful information, selecting behaviors of players with high win rates, and further processing them into textual instruction using multiple prompt engineering techniques. Through the experiments, we demonstrate that PokerGPT outperforms previous approaches in terms of win rate, model size, training time, and response speed, indicating the great potential of LLMs in solving IIGs.
Abstract:Reading seal title text is a challenging task due to the variable shapes of seals, curved text, background noise, and overlapped text. However, this important element is commonly found in official and financial scenarios, and has not received the attention it deserves in the field of OCR technology. To promote research in this area, we organized ICDAR 2023 competition on reading the seal title (ReST), which included two tasks: seal title text detection (Task 1) and end-to-end seal title recognition (Task 2). We constructed a dataset of 10,000 real seal data, covering the most common classes of seals, and labeled all seal title texts with text polygons and text contents. The competition opened on 30th December, 2022 and closed on 20th March, 2023. The competition attracted 53 participants from academia and industry including 28 submissions for Task 1 and 25 submissions for Task 2, which demonstrated significant interest in this challenging task. In this report, we present an overview of the competition, including the organization, challenges, and results. We describe the dataset and tasks, and summarize the submissions and evaluation results. The results show that significant progress has been made in the field of seal title text reading, and we hope that this competition will inspire further research and development in this important area of OCR technology.