Abstract:Recommender systems are widely used for suggesting books, education materials, and products to users by exploring their behaviors. In reality, users' preferences often change over time, leading to studies on time-dependent recommender systems. However, most existing approaches that deal with time information remain primitive. In this paper, we extend existing methods and propose a hidden semi-Markov model to track the change of users' interests. Particularly, this model allows for capturing the different durations of user stays in a (latent) interest state, which can better model the heterogeneity of user interests and focuses. We derive an expectation maximization algorithm to estimate the parameters of the framework and predict users' actions. Experiments on three real-world datasets show that our model significantly outperforms the state-of-the-art time-dependent and static benchmark methods. Further analyses of the experiment results indicate that the performance improvement is related to the heterogeneity of state durations and the drift of user interests in the dataset.
Abstract:With breakthrough of AlphaGo, AI in human-computer game has become a very hot topic attracting researchers all around the world, which usually serves as an effective standard for testing artificial intelligence. Various game AI systems (AIs) have been developed such as Libratus, OpenAI Five and AlphaStar, beating professional human players. In this paper, we survey recent successful game AIs, covering board game AIs, card game AIs, first-person shooting game AIs and real time strategy game AIs. Through this survey, we 1) compare the main difficulties among different kinds of games for the intelligent decision making field ; 2) illustrate the mainstream frameworks and techniques for developing professional level AIs; 3) raise the challenges or drawbacks in the current AIs for intelligent decision making; and 4) try to propose future trends in the games and intelligent decision making techniques. Finally, we hope this brief review can provide an introduction for beginners, inspire insights for researchers in the filed of AI in games.