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Vadim Bulitko

Solving Witness-type Triangle Puzzles Faster with an Automatically Learned Human-Explainable Predicate

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Aug 04, 2023
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Automatic Algorithm Selection In Multi-agent Pathfinding

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Jun 15, 2019
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Flow for Meta Control

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Jul 17, 2014
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Case-Based Subgoaling in Real-Time Heuristic Search for Video Game Pathfinding

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Jan 16, 2014
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Search-Space Characterization for Real-time Heuristic Search

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Aug 15, 2013
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Speeding Up Planning in Markov Decision Processes via Automatically Constructed Abstractions

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Jun 13, 2012
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On Backtracking in Real-time Heuristic Search

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Dec 16, 2009
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Learning for Adaptive Real-time Search

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Jul 06, 2004
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Oracle Complexity and Nontransitivity in Pattern Recognition

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Oct 16, 2000
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