Abstract:Deep neural networks are susceptible to adversarial attacks and common corruptions, which undermine their robustness. In order to enhance model resilience against such challenges, Adversarial Training (AT) has emerged as a prominent solution. Nevertheless, adversarial robustness is often attained at the expense of model fairness during AT, i.e., disparity in class-wise robustness of the model. While distinctive classes become more robust towards such adversaries, hard to detect classes suffer. Recently, research has focused on improving model fairness specifically for perturbed images, overlooking the accuracy of the most likely non-perturbed data. Additionally, despite their robustness against the adversaries encountered during model training, state-of-the-art adversarial trained models have difficulty maintaining robustness and fairness when confronted with diverse adversarial threats or common corruptions. In this work, we address the above concerns by introducing a novel approach called Fair Targeted Adversarial Training (FAIR-TAT). We show that using targeted adversarial attacks for adversarial training (instead of untargeted attacks) can allow for more favorable trade-offs with respect to adversarial fairness. Empirical results validate the efficacy of our approach.
Abstract:Implicit generative models have been widely employed to model 3D data and have recently proven to be successful in encoding and generating high-quality 3D shapes. This work builds upon these models and alleviates current limitations by presenting the first implicit generative model that facilitates the generation of complex 3D shapes with rich internal geometric details. To achieve this, our model uses unsigned distance fields to represent nested 3D surfaces allowing learning from non-watertight mesh data. We propose a transformer-based autoregressive model for 3D shape generation that leverages context-rich tokens from vector quantized shape embeddings. The generated tokens are decoded into an unsigned distance field which is rendered into a novel 3D shape exhibiting a rich internal structure. We demonstrate that our model achieves state-of-the-art point cloud generation results on popular classes of 'Cars', 'Planes', and 'Chairs' of the ShapeNet dataset. Additionally, we curate a dataset that exclusively comprises shapes with realistic internal details from the `Cars' class of ShapeNet and demonstrate our method's efficacy in generating these shapes with internal geometry.