Abstract:Alcohol consumption has a significant impact on individuals' health, with even more pronounced consequences when consumption becomes excessive. One approach to promoting healthier drinking habits is implementing just-in-time interventions, where timely notifications indicating intoxication are sent during heavy drinking episodes. However, the complexity or invasiveness of an intervention mechanism may deter an individual from using them in practice. Previous research tackled this challenge using collected motion data and conventional Machine Learning (ML) algorithms to classify heavy drinking episodes, but with impractical accuracy and computational efficiency for mobile devices. Consequently, we have elected to use Hyperdimensional Computing (HDC) to design a just-in-time intervention approach that is practical for smartphones, smart wearables, and IoT deployment. HDC is a framework that has proven results in processing real-time sensor data efficiently. This approach offers several advantages, including low latency, minimal power consumption, and high parallelism. We explore various HDC encoding designs and combine them with various HDC learning models to create an optimal and feasible approach for mobile devices. Our findings indicate an accuracy rate of 89\%, which represents a substantial 12\% improvement over the current state-of-the-art.
Abstract:This article addresses the challenge of validating the admission committee's decisions for undergraduate admissions. In recent years, the traditional review process has struggled to handle the overwhelmingly large amount of applicants' data. Moreover, this traditional assessment often leads to human bias, which might result in discrimination among applicants. Although classical machine learning-based approaches exist that aim to verify the quantitative assessment made by the application reviewers, these methods lack scalability and suffer from performance issues when a large volume of data is in place. In this context, we propose deep learning-based classifiers, namely Feed-Forward and Input Convex neural networks, which overcome the challenges faced by the existing methods. Furthermore, we give additional insights into our model by incorporating an interpretability module, namely LIME. Our training and test datasets comprise applicants' data with a wide range of variables and information. Our models achieve higher accuracy compared to the best-performing traditional machine learning-based approach by a considerable margin of 3.03\%. Additionally, we show the sensitivity of different features and their relative impacts on the overall admission decision using the LIME technique.
Abstract:Although the prevention of AI vulnerabilities is critical to preserve the safety and privacy of users and businesses, educational tools for robust AI are still underdeveloped worldwide. We present the design, implementation, and assessment of Maestro. Maestro is an effective open-source game-based platform that contributes to the advancement of robust AI education. Maestro provides goal-based scenarios where college students are exposed to challenging life-inspired assignments in a competitive programming environment. We assessed Maestro's influence on students' engagement, motivation, and learning success in robust AI. This work also provides insights into the design features of online learning tools that promote active learning opportunities in the robust AI domain. We analyzed the reflection responses (measured with Likert scales) of 147 undergraduate students using Maestro in two quarterly college courses in AI. According to the results, students who felt the acquisition of new skills in robust AI tended to appreciate highly Maestro and scored highly on material consolidation, curiosity, and mastery in robust AI. Moreover, the leaderboard, our key gamification element in Maestro, has effectively contributed to students' engagement and learning. Results also indicate that Maestro can be effectively adapted to any course length and depth without losing its educational quality.