Abstract:Robust 3D object detection is critical for safe autonomous driving. Camera and radar sensors are synergistic as they capture complementary information and work well under different environmental conditions. Fusing camera and radar data is challenging, however, as each of the sensors lacks information along a perpendicular axis, that is, depth is unknown to camera and elevation is unknown to radar. We propose the camera-radar matching network CramNet, an efficient approach to fuse the sensor readings from camera and radar in a joint 3D space. To leverage radar range measurements for better camera depth predictions, we propose a novel ray-constrained cross-attention mechanism that resolves the ambiguity in the geometric correspondences between camera features and radar features. Our method supports training with sensor modality dropout, which leads to robust 3D object detection, even when a camera or radar sensor suddenly malfunctions on a vehicle. We demonstrate the effectiveness of our fusion approach through extensive experiments on the RADIATE dataset, one of the few large-scale datasets that provide radar radio frequency imagery. A camera-only variant of our method achieves competitive performance in monocular 3D object detection on the Waymo Open Dataset.
Abstract:Autonomous driving system development is critically dependent on the ability to replay complex and diverse traffic scenarios in simulation. In such scenarios, the ability to accurately simulate the vehicle sensors such as cameras, lidar or radar is essential. However, current sensor simulators leverage gaming engines such as Unreal or Unity, requiring manual creation of environments, objects and material properties. Such approaches have limited scalability and fail to produce realistic approximations of camera, lidar, and radar data without significant additional work. In this paper, we present a simple yet effective approach to generate realistic scenario sensor data, based only on a limited amount of lidar and camera data collected by an autonomous vehicle. Our approach uses texture-mapped surfels to efficiently reconstruct the scene from an initial vehicle pass or set of passes, preserving rich information about object 3D geometry and appearance, as well as the scene conditions. We then leverage a SurfelGAN network to reconstruct realistic camera images for novel positions and orientations of the self-driving vehicle and moving objects in the scene. We demonstrate our approach on the Waymo Open Dataset and show that it can synthesize realistic camera data for simulated scenarios. We also create a novel dataset that contains cases in which two self-driving vehicles observe the same scene at the same time. We use this dataset to provide additional evaluation and demonstrate the usefulness of our SurfelGAN model.