Picture for Qingxu Zhu

Qingxu Zhu

Physics-based Scene Layout Generation from Human Motion

Add code
May 21, 2024
Figure 1 for Physics-based Scene Layout Generation from Human Motion
Figure 2 for Physics-based Scene Layout Generation from Human Motion
Figure 3 for Physics-based Scene Layout Generation from Human Motion
Figure 4 for Physics-based Scene Layout Generation from Human Motion
Viaarxiv icon

An Efficient Model-Based Approach on Learning Agile Motor Skills without Reinforcement

Add code
Mar 04, 2024
Figure 1 for An Efficient Model-Based Approach on Learning Agile Motor Skills without Reinforcement
Figure 2 for An Efficient Model-Based Approach on Learning Agile Motor Skills without Reinforcement
Figure 3 for An Efficient Model-Based Approach on Learning Agile Motor Skills without Reinforcement
Figure 4 for An Efficient Model-Based Approach on Learning Agile Motor Skills without Reinforcement
Viaarxiv icon

Learning Highly Dynamic Behaviors for Quadrupedal Robots

Add code
Feb 21, 2024
Viaarxiv icon

Terrain-Aware Quadrupedal Locomotion via Reinforcement Learning

Add code
Oct 11, 2023
Figure 1 for Terrain-Aware Quadrupedal Locomotion via Reinforcement Learning
Figure 2 for Terrain-Aware Quadrupedal Locomotion via Reinforcement Learning
Figure 3 for Terrain-Aware Quadrupedal Locomotion via Reinforcement Learning
Figure 4 for Terrain-Aware Quadrupedal Locomotion via Reinforcement Learning
Viaarxiv icon

Lifelike Agility and Play on Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models

Add code
Aug 29, 2023
Viaarxiv icon

Neural Categorical Priors for Physics-Based Character Control

Add code
Aug 14, 2023
Viaarxiv icon

Learning Terrain-Adaptive Locomotion with Agile Behaviors by Imitating Animals

Add code
Aug 07, 2023
Figure 1 for Learning Terrain-Adaptive Locomotion with Agile Behaviors by Imitating Animals
Figure 2 for Learning Terrain-Adaptive Locomotion with Agile Behaviors by Imitating Animals
Figure 3 for Learning Terrain-Adaptive Locomotion with Agile Behaviors by Imitating Animals
Figure 4 for Learning Terrain-Adaptive Locomotion with Agile Behaviors by Imitating Animals
Viaarxiv icon