Abstract:Existing techniques for monocular 3D detection have a serious restriction. They tend to perform well only on a limited set of benchmarks, faring well either on ego-centric car views or on traffic camera views, but rarely on both. To encourage progress, this work advocates for an extended evaluation of 3D detection frameworks across different camera perspectives. We make two key contributions. First, we introduce the CARLA Drone dataset, CDrone. Simulating drone views, it substantially expands the diversity of camera perspectives in existing benchmarks. Despite its synthetic nature, CDrone represents a real-world challenge. To show this, we confirm that previous techniques struggle to perform well both on CDrone and a real-world 3D drone dataset. Second, we develop an effective data augmentation pipeline called GroundMix. Its distinguishing element is the use of the ground for creating 3D-consistent augmentation of a training image. GroundMix significantly boosts the detection accuracy of a lightweight one-stage detector. In our expanded evaluation, we achieve the average precision on par with or substantially higher than the previous state of the art across all tested datasets.
Abstract:LiDAR object detection algorithms based on neural networks for autonomous driving require large amounts of data for training, validation, and testing. As real-world data collection and labeling are time-consuming and expensive, simulation-based synthetic data generation is a viable alternative. However, using simulated data for the training of neural networks leads to a domain shift of training and testing data due to differences in scenes, scenarios, and distributions. In this work, we quantify the sim-to-real domain shift by means of LiDAR object detectors trained with a new scenario-identical real-world and simulated dataset. In addition, we answer the questions of how well the simulated data resembles the real-world data and how well object detectors trained on simulated data perform on real-world data. Further, we analyze point clouds at the target-level by comparing real-world and simulated point clouds within the 3D bounding boxes of the targets. Our experiments show that a significant sim-to-real domain shift exists even for our scenario-identical datasets. This domain shift amounts to an average precision reduction of around 14 % for object detectors trained with simulated data. Additional experiments reveal that this domain shift can be lowered by introducing a simple noise model in simulation. We further show that a simple downsampling method to model real-world physics does not influence the performance of the object detectors.