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Joakim Bergdahl

Improving Conditional Level Generation using Automated Validation in Match-3 Games

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Sep 10, 2024
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Reinforcement Learning for High-Level Strategic Control in Tower Defense Games

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Jun 12, 2024
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Technical Challenges of Deploying Reinforcement Learning Agents for Game Testing in AAA Games

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Jul 19, 2023
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Towards Informed Design and Validation Assistance in Computer Games Using Imitation Learning

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Aug 19, 2022
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CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories

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Feb 21, 2022
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Augmenting Automated Game Testing with Deep Reinforcement Learning

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Mar 29, 2021
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Improving Playtesting Coverage via Curiosity Driven Reinforcement Learning Agents

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Mar 25, 2021
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Adversarial Reinforcement Learning for Procedural Content Generation

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Mar 08, 2021
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Imitation Learning with Concurrent Actions in 3D Games

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Sep 06, 2018
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