Abstract:Detecting 3D objects from multi-view images is a fundamental problem in 3D computer vision. Recently, significant breakthrough has been made in multi-view 3D detection tasks. However, the unprecedented detection performance of these vision BEV (bird's-eye-view) detection models is accompanied with enormous parameters and computation, which make them unaffordable on edge devices. To address this problem, in this paper, we propose a structured knowledge distillation framework, aiming to improve the efficiency of modern vision-only BEV detection models. The proposed framework mainly includes: (a) spatial-temporal distillation which distills teacher knowledge of information fusion from different timestamps and views, (b) BEV response distillation which distills teacher response to different pillars, and (c) weight-inheriting which solves the problem of inconsistent inputs between students and teacher in modern transformer architectures. Experimental results show that our method leads to an average improvement of 2.16 mAP and 2.27 NDS on the nuScenes benchmark, outperforming multiple baselines by a large margin.
Abstract:The remarkable breakthroughs in point cloud representation learning have boosted their usage in real-world applications such as self-driving cars and virtual reality. However, these applications usually have an urgent requirement for not only accurate but also efficient 3D object detection. Recently, knowledge distillation has been proposed as an effective model compression technique, which transfers the knowledge from an over-parameterized teacher to a lightweight student and achieves consistent effectiveness in 2D vision. However, due to point clouds' sparsity and irregularity, directly applying previous image-based knowledge distillation methods to point cloud detectors usually leads to unsatisfactory performance. To fill the gap, this paper proposes PointDistiller, a structured knowledge distillation framework for point clouds-based 3D detection. Concretely, PointDistiller includes local distillation which extracts and distills the local geometric structure of point clouds with dynamic graph convolution and reweighted learning strategy, which highlights student learning on the crucial points or voxels to improve knowledge distillation efficiency. Extensive experiments on both voxels-based and raw points-based detectors have demonstrated the effectiveness of our method over seven previous knowledge distillation methods. For instance, our 4X compressed PointPillars student achieves 2.8 and 3.4 mAP improvements on BEV and 3D object detection, outperforming its teacher by 0.9 and 1.8 mAP, respectively. Codes have been released at https://github.com/RunpeiDong/PointDistiller.
Abstract:Hand segmentation for hand-object interaction is a necessary preprocessing step in many applications such as augmented reality, medical application, and human-robot interaction. However, typical methods are based on color information which is not robust to objects with skin color, skin pigment difference, and light condition variations. Thus, we propose hand segmentation method for hand-object interaction using only a depth map. It is challenging because of the small depth difference between a hand and objects during an interaction. To overcome this challenge, we propose the two-stage random decision forest (RDF) method consisting of detecting hands and segmenting hands. To validate the proposed method, we demonstrate results on the publicly available dataset of hand segmentation for hand-object interaction. The proposed method achieves high accuracy in short processing time comparing to the other state-of-the-art methods.