Abstract:The manual design of soft robots and their controllers is notoriously challenging, but it could be augmented---or, in some cases, entirely replaced---by automated design tools. Machine learning algorithms can automatically propose, test, and refine designs in simulation, and the most promising ones can then be manufactured in reality (sim2real). However, it is currently not known how to guarantee that behavior generated in simulation can be preserved when deployed in reality. Although many previous studies have devised training protocols that facilitate sim2real transfer of control polices, little to no work has investigated the simulation-reality gap as a function of morphology. This is due in part to an overall lack of tools capable of systematically designing and rapidly manufacturing robots. Here we introduce a low cost, open source, and modular soft robot design and construction kit, and use it to simulate, fabricate, and measure the simulation-reality gap of minimally complex yet soft, locomoting machines. We prove the scalability of this approach by transferring an order of magnitude more robot designs from simulation to reality than any other method. The kit and its instructions can be found here: https://github.com/skriegman/sim2real4designs
Abstract:A robot's mechanical parts routinely wear out from normal functioning and can be lost to injury. For autonomous robots operating in isolated or hostile environments, repair from a human operator is often not possible. Thus, much work has sought to automate damage recovery in robots. However, every case reported in the literature to date has accepted the damaged mechanical structure as fixed, and focused on learning new ways to control it. Here we show for the first time a robot that automatically recovers from unexpected damage by deforming its resting mechanical structure without changing its control policy. We found that, especially in the case of "deep insult", such as removal of all four of the robot's legs, the damaged machine evolves shape changes that not only recover the original level of function (locomotion) as before, but can in fact surpass the original level of performance (speed). This suggests that shape change, instead of control readaptation, may be a better method to recover function after damage in some cases.