Abstract:With the increasing complexity of mobile device applications, these devices are evolving toward high mobility. This shift imposes new demands on mobile sensing, particularly in terms of achieving high accuracy and low latency. Event-based vision has emerged as a disruptive paradigm, offering high temporal resolution, low latency, and energy efficiency, making it well-suited for high-accuracy and low-latency sensing tasks on high-mobility platforms. However, the presence of substantial noisy events, the lack of inherent semantic information, and the large data volume pose significant challenges for event-based data processing on resource-constrained mobile devices. This paper surveys the literature over the period 2014-2024, provides a comprehensive overview of event-based mobile sensing systems, covering fundamental principles, event abstraction methods, algorithmic advancements, hardware and software acceleration strategies. We also discuss key applications of event cameras in mobile sensing, including visual odometry, object tracking, optical flow estimation, and 3D reconstruction, while highlighting the challenges associated with event data processing, sensor fusion, and real-time deployment. Furthermore, we outline future research directions, such as improving event camera hardware with advanced optics, leveraging neuromorphic computing for efficient processing, and integrating bio-inspired algorithms to enhance perception. To support ongoing research, we provide an open-source \textit{Online Sheet} with curated resources and recent developments. We hope this survey serves as a valuable reference, facilitating the adoption of event-based vision across diverse applications.
Abstract:In this work, we tackle 6-DoF grasp detection for transparent and specular objects, which is an important yet challenging problem in vision-based robotic systems, due to the failure of depth cameras in sensing their geometry. We, for the first time, propose a multiview RGB-based 6-DoF grasp detection network, GraspNeRF, that leverages the generalizable neural radiance field (NeRF) to achieve material-agnostic object grasping in clutter. Compared to the existing NeRF-based 3-DoF grasp detection methods that rely on densely captured input images and time-consuming per-scene optimization, our system can perform zero-shot NeRF construction with sparse RGB inputs and reliably detect 6-DoF grasps, both in real-time. The proposed framework jointly learns generalizable NeRF and grasp detection in an end-to-end manner, optimizing the scene representation construction for the grasping. For training data, we generate a large-scale photorealistic domain-randomized synthetic dataset of grasping in cluttered tabletop scenes that enables direct transfer to the real world. Our extensive experiments in synthetic and real-world environments demonstrate that our method significantly outperforms all the baselines in all the experiments while remaining in real-time.