The MITRE Corporation
Abstract:The o1 model series is trained with large-scale reinforcement learning to reason using chain of thought. These advanced reasoning capabilities provide new avenues for improving the safety and robustness of our models. In particular, our models can reason about our safety policies in context when responding to potentially unsafe prompts, through deliberative alignment. This leads to state-of-the-art performance on certain benchmarks for risks such as generating illicit advice, choosing stereotyped responses, and succumbing to known jailbreaks. Training models to incorporate a chain of thought before answering has the potential to unlock substantial benefits, while also increasing potential risks that stem from heightened intelligence. Our results underscore the need for building robust alignment methods, extensively stress-testing their efficacy, and maintaining meticulous risk management protocols. This report outlines the safety work carried out for the OpenAI o1 and OpenAI o1-mini models, including safety evaluations, external red teaming, and Preparedness Framework evaluations.
Abstract:Advancements in reinforcement learning (RL) have inspired new directions in intelligent automation of network defense. However, many of these advancements have either outpaced their application to network security or have not considered the challenges associated with implementing them in the real-world. To understand these problems, this work evaluates several RL approaches implemented in the second edition of the CAGE Challenge, a public competition to build an autonomous network defender agent in a high-fidelity network simulator. Our approaches all build on the Proximal Policy Optimization (PPO) family of algorithms, and include hierarchical RL, action masking, custom training, and ensemble RL. We find that the ensemble RL technique performs strongest, outperforming our other models and taking second place in the competition. To understand applicability to real environments we evaluate each method's ability to generalize to unseen networks and against an unknown attack strategy. In unseen environments, all of our approaches perform worse, with degradation varied based on the type of environmental change. Against an unknown attacker strategy, we found that our models had reduced overall performance even though the new strategy was less efficient than the ones our models trained on. Together, these results highlight promising research directions for autonomous network defense in the real world.
Abstract:Automated adversary emulation is becoming an indispensable tool of network security operators in testing and evaluating their cyber defenses. At the same time, it has exposed how quickly adversaries can propagate through the network. While research has greatly progressed on quality decoy generation to fool human adversaries, we may need different strategies to slow computer agents. In this paper, we show that decoy generation can slow an automated agent's decision process, but that the degree to which it is inhibited is greatly dependent on the types of objects used. This points to the need to explicitly evaluate decoy generation and placement strategies against fast moving, automated adversaries.