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Anders Drachen

Beyond the Meta: Leveraging Game Design Parameters for Patch-Agnostic Esport Analytics

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Jun 05, 2023
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Approximating Attributed Incentive Salience In Large Scale Scenarios. A Representation Learning Approach Based on Artificial Neural Networks

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Aug 03, 2021
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From Theory to Behaviour: Towards a General Model of Engagement

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Apr 27, 2020
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Modelling Early User-Game Interactions for Joint Estimation of Survival Time and Churn Probability

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May 31, 2019
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Time to Die: Death Prediction in Dota 2 using Deep Learning

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May 21, 2019
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Win Prediction in Esports: Mixed-Rank Match Prediction in Multi-player Online Battle Arena Games

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Nov 17, 2017
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Rapid Prediction of Player Retention in Free-to-Play Mobile Games

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Jul 12, 2016
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Skill-Based Differences in Spatio-Temporal Team Behavior in Defence of The Ancients 2

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Mar 24, 2016
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Going Out of Business: Auction House Behavior in the Massively Multi-Player Online Game

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Mar 24, 2016
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