Abstract:Virtual sensing (VS) technology enables active noise control (ANC) systems to attenuate noise at virtual locations distant from the physical error microphones. Appropriate auxiliary filters (AF) can significantly enhance the effectiveness of VS approaches. The selection of appropriate AF for various types of noise can be automatically achieved using convolutional neural networks (CNNs). However, training the CNN model for different ANC systems is often labour-intensive and time-consuming. To tackle this problem, we propose a novel method, Transferable Selective VS, by integrating metric-learning technology into CNN-based VS approaches. The Transferable Selective VS method allows a pre-trained CNN to be applied directly to new ANC systems without requiring retraining, and it can handle unseen noise types. Numerical simulations demonstrate the effectiveness of the proposed method in attenuating sudden-varying broadband noises and real-world noises.
Abstract:Reward shaping is effective in addressing the sparse-reward challenge in reinforcement learning by providing immediate feedback through auxiliary informative rewards. Based on the reward shaping strategy, we propose a novel multi-task reinforcement learning framework, that integrates a centralized reward agent (CRA) and multiple distributed policy agents. The CRA functions as a knowledge pool, which aims to distill knowledge from various tasks and distribute it to individual policy agents to improve learning efficiency. Specifically, the shaped rewards serve as a straightforward metric to encode knowledge. This framework not only enhances knowledge sharing across established tasks but also adapts to new tasks by transferring valuable reward signals. We validate the proposed method on both discrete and continuous domains, demonstrating its robustness in multi-task sparse-reward settings and its effective transferability to unseen tasks.
Abstract:Reward shaping addresses the challenge of sparse rewards in reinforcement learning by constructing denser and more informative reward signals. To achieve self-adaptive and highly efficient reward shaping, we propose a novel method that incorporates success rates derived from historical experiences into shaped rewards. Our approach utilizes success rates sampled from Beta distributions, which dynamically evolve from uncertain to reliable values as more data is collected. Initially, the self-adaptive success rates exhibit more randomness to encourage exploration. Over time, they become more certain to enhance exploitation, thus achieving a better balance between exploration and exploitation. We employ Kernel Density Estimation (KDE) combined with Random Fourier Features (RFF) to derive the Beta distributions, resulting in a computationally efficient implementation in high-dimensional continuous state spaces. This method provides a non-parametric and learning-free approach. The proposed method is evaluated on a wide range of continuous control tasks with sparse and delayed rewards, demonstrating significant improvements in sample efficiency and convergence stability compared to relevant baselines.
Abstract:Active Noise Control (ANC) is a widely adopted technology for reducing environmental noise across various scenarios. This paper focuses on enhancing noise reduction performance, particularly through the refinement of signal quality fed into ANC systems. We discuss the main wireless technique integrated into the ANC system, equipped with some innovative algorithms, in diverse environments. Instead of using microphone arrays, which increase the computation complexity of the ANC system, to isolate multiple noise sources to improve noise reduction performance, the application of the wireless technique avoids extra computation demand. Wireless transmissions of reference, error, and control signals are also applied to improve the convergence performance of the ANC system. Furthermore, this paper lists some wireless ANC applications, such as earbuds, headphones, windows, and headrests, underscoring their adaptability and efficiency in various settings.
Abstract:Delayless noise control is achieved by our earlier generative fixed-filter active noise control (GFANC) framework through efficient coordination between the co-processor and real-time controller. However, the one-dimensional convolutional neural network (1D CNN) in the co-processor requires initial training using labelled noise datasets. Labelling noise data can be resource-intensive and may introduce some biases. In this paper, we propose an unsupervised-GFANC approach to simplify the 1D CNN training process and enhance its practicality. During training, the co-processor and real-time controller are integrated into an end-to-end differentiable ANC system. This enables us to use the accumulated squared error signal as the loss for training the 1D CNN. With this unsupervised learning paradigm, the unsupervised-GFANC method not only omits the labelling process but also exhibits better noise reduction performance compared to the supervised GFANC method in real noise experiments.
Abstract:This paper proposes an online secondary path modelling (SPM) technique to improve the performance of the modified filtered reference Least Mean Square (FXLMS) algorithm. It can effectively respond to a time-varying secondary path, which refers to the path from a secondary source to an error sensor. Unlike traditional methods, the proposed approach switches modes between adaptive ANC and online SPM, eliminating the use of destabilizing components such as auxiliary white noise or additional filters, which can negatively impact the complexity, stability, and noise reduction performance of the ANC system. The system operates in adaptive ANC mode until divergence is detected due to secondary path changes. At this moment, it switches to SPM mode until the path is remodeled and then returns to ANC mode. Furthermore, numerical simulations in the paper demonstrate that the proposed online technique effectively copes with the secondary path variations.
Abstract:By assigning the massive computing tasks of the traditional multichannel active noise control (MCANC) system to several distributed control nodes, distributed multichannel active noise control (DMCANC) techniques have become effective global noise reduction solutions with low computational costs. However, existing DMCANC algorithms simply complete the distribution of traditional centralized algorithms by combining neighbour nodes' information but rarely consider the degraded control performance and system stability of distributed units caused by delays and interruptions in communication. Hence, this paper develops a novel DMCANC algorithm that utilizes the compensation filters and neighbour nodes' information to counterbalance the cross-talk effect between channels while maintaining independent weight updating. Since the neighbours' information required barely affects the local control filter updating in each node, this approach can tolerate communication delay and interruption to some extent. Numerical simulations demonstrate that the proposed algorithm can achieve satisfactory noise reduction performance and high robustness to real-world communication challenges.
Abstract:Active noise control (ANC) has been widely utilized to reduce unwanted environmental noise. The primary objective of ANC is to generate an anti-noise with the same amplitude but the opposite phase of the primary noise using the secondary source. However, the effectiveness of the ANC application is impacted by the speaker's output saturation. This paper proposes a two-gradient direction ANC algorithm with a momentum factor to solve the saturation with faster convergence. In order to make it implemented in real-time, a computation-effective variable step size approach is applied to further reduce the steady-state error brought on by the changing gradient directions. The time constant and step size bound for the momentum two-gradient direction algorithm is analyzed. Simulation results show that the proposed algorithm performs effectively in the time-unvaried and time-varied environment.
Abstract:Due to the slow convergence and poor tracking ability, conventional LMS-based adaptive algorithms are less capable of handling dynamic noises. Selective fixed-filter active noise control (SFANC) can significantly reduce response time by selecting appropriate pre-trained control filters for different noises. Nonetheless, the limited number of pre-trained control filters may affect noise reduction performance, especially when the incoming noise differs much from the initial noises during pre-training. Therefore, a generative fixed-filter active noise control (GFANC) method is proposed in this paper to overcome the limitation. Based on deep learning and a perfect-reconstruction filter bank, the GFANC method only requires a few prior data (one pre-trained broadband control filter) to automatically generate suitable control filters for various noises. The efficacy of the GFANC method is demonstrated by numerical simulations on real-recorded noises.
Abstract:Due to its rapid response time and a high degree of robustness, the selective fixed-filter active noise control (SFANC) method appears to be a viable candidate for widespread use in a variety of practical active noise control (ANC) systems. In comparison to conventional fixed-filter ANC methods, SFANC can select the pre-trained control filters for different types of noise. Deep learning technologies, thus, can be used in SFANC methods to enable a more flexible selection of the most appropriate control filters for attenuating various noises. Furthermore, with the assistance of a deep neural network, the selecting strategy can be learned automatically from noise data rather than through trial and error, which significantly simplifies and improves the practicability of ANC design. Therefore, this paper investigates the performance of SFANC based on different one-dimensional and two-dimensional convolutional neural networks. Additionally, we conducted comparative analyses of several network training strategies and discovered that fine-tuning could improve selection performance.