Abstract:We propose EVOlutionary Selector (EVOS), an efficient training paradigm for accelerating Implicit Neural Representation (INR). Unlike conventional INR training that feeds all samples through the neural network in each iteration, our approach restricts training to strategically selected points, reducing computational overhead by eliminating redundant forward passes. Specifically, we treat each sample as an individual in an evolutionary process, where only those fittest ones survive and merit inclusion in training, adaptively evolving with the neural network dynamics. While this is conceptually similar to Evolutionary Algorithms, their distinct objectives (selection for acceleration vs. iterative solution optimization) require a fundamental redefinition of evolutionary mechanisms for our context. In response, we design sparse fitness evaluation, frequency-guided crossover, and augmented unbiased mutation to comprise EVOS. These components respectively guide sample selection with reduced computational cost, enhance performance through frequency-domain balance, and mitigate selection bias from cached evaluation. Extensive experiments demonstrate that our method achieves approximately 48%-66% reduction in training time while ensuring superior convergence without additional cost, establishing state-of-the-art acceleration among recent sampling-based strategies.
Abstract:We propose symmetric power transformation to enhance the capacity of Implicit Neural Representation~(INR) from the perspective of data transformation. Unlike prior work utilizing random permutation or index rearrangement, our method features a reversible operation that does not require additional storage consumption. Specifically, we first investigate the characteristics of data that can benefit the training of INR, proposing the Range-Defined Symmetric Hypothesis, which posits that specific range and symmetry can improve the expressive ability of INR. Based on this hypothesis, we propose a nonlinear symmetric power transformation to achieve both range-defined and symmetric properties simultaneously. We use the power coefficient to redistribute data to approximate symmetry within the target range. To improve the robustness of the transformation, we further design deviation-aware calibration and adaptive soft boundary to address issues of extreme deviation boosting and continuity breaking. Extensive experiments are conducted to verify the performance of the proposed method, demonstrating that our transformation can reliably improve INR compared with other data transformations. We also conduct 1D audio, 2D image and 3D video fitting tasks to demonstrate the effectiveness and applicability of our method.
Abstract:Effective compression technology is crucial for 3DGS to adapt to varying storage and transmission conditions. However, existing methods fail to address size constraints while maintaining optimal quality. In this paper, we introduce SizeGS, a framework that compresses 3DGS within a specified size budget while optimizing visual quality. We start with a size estimator to establish a clear relationship between file size and hyperparameters. Leveraging this estimator, we incorporate mixed precision quantization (MPQ) into 3DGS attributes, structuring MPQ in two hierarchical level -- inter-attribute and intra-attribute -- to optimize visual quality under the size constraint. At the inter-attribute level, we assign bit-widths to each attribute channel by formulating the combinatorial optimization as a 0-1 integer linear program, which can be efficiently solved. At the intra-attribute level, we divide each attribute channel into blocks of vectors, quantizing each vector based on the optimal bit-width derived at the inter-attribute level. Dynamic programming determines block lengths. Using the size estimator and MPQ, we develop a calibrated algorithm to identify optimal hyperparameters in just 10 minutes, achieving a 1.69$\times$ efficiency increase with quality comparable to state-of-the-art methods.
Abstract:3D Gaussian Splatting demonstrates excellent quality and speed in novel view synthesis. Nevertheless, the huge file size of the 3D Gaussians presents challenges for transmission and storage. Current works design compact models to replace the substantial volume and attributes of 3D Gaussians, along with intensive training to distill information. These endeavors demand considerable training time, presenting formidable hurdles for practical deployment. To this end, we propose MesonGS, a codec for post-training compression of 3D Gaussians. Initially, we introduce a measurement criterion that considers both view-dependent and view-independent factors to assess the impact of each Gaussian point on the rendering output, enabling the removal of insignificant points. Subsequently, we decrease the entropy of attributes through two transformations that complement subsequent entropy coding techniques to enhance the file compression rate. More specifically, we first replace rotation quaternions with Euler angles; then, we apply region adaptive hierarchical transform to key attributes to reduce entropy. Lastly, we adopt finer-grained quantization to avoid excessive information loss. Moreover, a well-crafted finetune scheme is devised to restore quality. Extensive experiments demonstrate that MesonGS significantly reduces the size of 3D Gaussians while preserving competitive quality.
Abstract:Neural Radiance Fields have achieved success in creating powerful 3D media representations with their exceptional reconstruction capabilities. However, the computational demands of volume rendering pose significant challenges during model training. Existing acceleration techniques often involve redesigning the model architecture, leading to limitations in compatibility across different frameworks. Furthermore, these methods tend to overlook the substantial memory costs incurred. In response to these challenges, we introduce an expansive supervision mechanism that efficiently balances computational load, rendering quality and flexibility for neural radiance field training. This mechanism operates by selectively rendering a small but crucial subset of pixels and expanding their values to estimate the error across the entire area for each iteration. Compare to conventional supervision, our method effectively bypasses redundant rendering processes, resulting in notable reductions in both time and memory consumption. Experimental results demonstrate that integrating expansive supervision within existing state-of-the-art acceleration frameworks can achieve 69% memory savings and 42% time savings, with negligible compromise in visual quality.