Abstract:This paper presents a deep reinforcement learning (DRL) based controller for collective navigation of unmanned aerial vehicle (UAV) swarms in communication-denied environments, enabling robust operation in complex, obstacle-rich environments. Inspired by biological swarms where informed individuals guide groups without explicit communication, we employ an implicit leader-follower framework. In this paradigm, only the leader possesses goal information, while follower UAVs learn robust policies using only onboard LiDAR sensing, without requiring any inter-agent communication or leader identification. Our system utilizes LiDAR point clustering and an extended Kalman filter for stable neighbor tracking, providing reliable perception independent of external positioning systems. The core of our approach is a DRL controller, trained in GPU-accelerated Nvidia Isaac Sim, that enables followers to learn complex emergent behaviors - balancing flocking and obstacle avoidance - using only local perception. This allows the swarm to implicitly follow the leader while robustly addressing perceptual challenges such as occlusion and limited field-of-view. The robustness and sim-to-real transfer of our approach are confirmed through extensive simulations and challenging real-world experiments with a swarm of five UAVs, which successfully demonstrated collective navigation across diverse indoor and outdoor environments without any communication or external localization.
Abstract:This paper introduces a learning-based visual planner for agile drone flight in cluttered environments. The proposed planner generates collision-free waypoints in milliseconds, enabling drones to perform agile maneuvers in complex environments without building separate perception, mapping, and planning modules. Learning-based methods, such as behavior cloning (BC) and reinforcement learning (RL), demonstrate promising performance in visual navigation but still face inherent limitations. BC is susceptible to compounding errors due to limited expert imitation, while RL struggles with reward function design and sample inefficiency. To address these limitations, this paper proposes an inverse reinforcement learning (IRL)-based framework for high-speed visual navigation. By leveraging IRL, it is possible to reduce the number of interactions with simulation environments and improve capability to deal with high-dimensional spaces while preserving the robustness of RL policies. A motion primitive-based path planning algorithm collects an expert dataset with privileged map data from diverse environments, ensuring comprehensive scenario coverage. By leveraging both the acquired expert and learner dataset gathered from the agent's interactions with the simulation environments, a robust reward function and policy are learned across diverse states. While the proposed method is trained in a simulation environment only, it can be directly applied to real-world scenarios without additional training or tuning. The performance of the proposed method is validated in both simulation and real-world environments, including forests and various structures. The trained policy achieves an average speed of 7 m/s and a maximum speed of 8.8 m/s in real flight experiments. To the best of our knowledge, this is the first work to successfully apply an IRL framework for high-speed visual navigation of drones.