Abstract:The proliferation of disinformation presents a growing threat to societal trust and democracy, necessitating robust and scalable Fact-Checking systems. In this work, we present Dynamic Evidence-based FAct-checking with Multimodal Experts (DEFAME), a modular, zero-shot MLLM pipeline for open-domain, text-image claim verification. DEFAME frames the problem of fact-checking as a six-stage process, dynamically deciding about the usage of external tools for the retrieval of textual and visual evidence. In addition to the claim's veracity, DEFAME returns a justification accompanied by a comprehensive, multimodal fact-checking report. While most alternatives either focus on sub-tasks of fact-checking, lack explainability or are limited to text-only inputs, DEFAME solves the problem of fact-checking end-to-end, including claims with images or those that require visual evidence. Evaluation on the popular benchmarks VERITE, AVeriTeC, and MOCHEG shows that DEFAME surpasses all previous methods, establishing it as the new state-of-the-art fact-checking system.
Abstract:Goal misalignment, reward sparsity and difficult credit assignment are only a few of the many issues that make it difficult for deep reinforcement learning (RL) agents to learn optimal policies. Unfortunately, the black-box nature of deep neural networks impedes the inclusion of domain experts for inspecting the model and revising suboptimal policies. To this end, we introduce *Successive Concept Bottleneck Agents* (SCoBots), that integrate consecutive concept bottleneck (CB) layers. In contrast to current CB models, SCoBots do not just represent concepts as properties of individual objects, but also as relations between objects which is crucial for many RL tasks. Our experimental results provide evidence of SCoBots' competitive performances, but also of their potential for domain experts to understand and regularize their behavior. Among other things, SCoBots enabled us to identify a previously unknown misalignment problem in the iconic video game, Pong, and resolve it. Overall, SCoBots thus result in more human-aligned RL agents. Our code is available at https://github.com/k4ntz/SCoBots .