Abstract:In an era overwhelmed by vast amounts of data, the effective curation of web-crawl datasets is essential for optimizing model performance. This paper tackles the challenges associated with the unstructured and heterogeneous nature of such datasets. Traditional heuristic curation methods often inadequately capture complex features, resulting in biases and the exclusion of relevant data. We introduce an advanced, learning-driven approach, Ensemble Curation Of DAta ThroUgh Multimodal Operators (EcoDatum), incorporating a novel quality-guided deduplication method to ensure balanced feature distributions. EcoDatum strategically integrates various unimodal and multimodal data curation operators within a weak supervision ensemble framework, utilizing automated optimization to score each data point effectively. EcoDatum, which significantly improves the data curation quality and efficiency, outperforms existing state-of-the-art (SOTA) techniques, ranked 1st on the DataComp leaderboard, with an average performance score of 0.182 across 38 diverse evaluation datasets. This represents a 28% improvement over the DataComp baseline method, demonstrating its effectiveness in improving dataset curation and model training efficiency.
Abstract:The generation of high-quality 3D car assets is essential for various applications, including video games, autonomous driving, and virtual reality. Current 3D generation methods utilizing NeRF or 3D-GS as representations for 3D objects, generate a Lambertian object under fixed lighting and lack separated modelings for material and global illumination. As a result, the generated assets are unsuitable for relighting under varying lighting conditions, limiting their applicability in downstream tasks. To address this challenge, we propose a novel relightable 3D object generative framework that automates the creation of 3D car assets, enabling the swift and accurate reconstruction of a vehicle's geometry, texture, and material properties from a single input image. Our approach begins with introducing a large-scale synthetic car dataset comprising over 1,000 high-precision 3D vehicle models. We represent 3D objects using global illumination and relightable 3D Gaussian primitives integrating with BRDF parameters. Building on this representation, we introduce a feed-forward model that takes images as input and outputs both relightable 3D Gaussians and global illumination parameters. Experimental results demonstrate that our method produces photorealistic 3D car assets that can be seamlessly integrated into road scenes with different illuminations, which offers substantial practical benefits for industrial applications.