Abstract:The recent emergence of the Segment Anything Model (SAM) enables various domain-specific segmentation tasks to be tackled cost-effectively by using bounding boxes as prompts. However, in scene text segmentation, SAM can not achieve desirable performance. The word-level bounding box as prompts is too coarse for characters, while the character-level bounding box as prompts suffers from over-segmentation and under-segmentation issues. In this paper, we propose an automatic annotation pipeline named Char-SAM, that turns SAM into a low-cost segmentation annotator with a Character-level visual prompt. Specifically, leveraging some existing text detection datasets with word-level bounding box annotations, we first generate finer-grained character-level bounding box prompts using the Character Bounding-box Refinement CBR module. Next, we employ glyph information corresponding to text character categories as a new prompt in the Character Glyph Refinement (CGR) module to guide SAM in producing more accurate segmentation masks, addressing issues of over-segmentation and under-segmentation. These modules fully utilize the bbox-to-mask capability of SAM to generate high-quality text segmentation annotations automatically. Extensive experiments on TextSeg validate the effectiveness of Char-SAM. Its training-free nature also enables the generation of high-quality scene text segmentation datasets from real-world datasets like COCO-Text and MLT17.
Abstract:Visual Information Extraction (VIE) plays a crucial role in the comprehension of semi-structured documents, and several pre-trained models have been developed to enhance performance. However, most of these works are monolingual (usually English). Due to the extremely unbalanced quantity and quality of pre-training corpora between English and other languages, few works can extend to non-English scenarios. In this paper, we conduct systematic experiments to show that vision and layout modality hold invariance among images with different languages. If decoupling language bias from document images, a vision-layout-based model can achieve impressive cross-lingual generalization. Accordingly, we present a simple but effective multilingual training paradigm LDP (Language Decoupled Pre-training) for better utilization of monolingual pre-training data. Our proposed model LDM (Language Decoupled Model) is first pre-trained on the language-independent data, where the language knowledge is decoupled by a diffusion model, and then the LDM is fine-tuned on the downstream languages. Extensive experiments show that the LDM outperformed all SOTA multilingual pre-trained models, and also maintains competitiveness on downstream monolingual/English benchmarks.
Abstract:Video text-based visual question answering (Video TextVQA) is a practical task that aims to answer questions by jointly reasoning textual and visual information in a given video. Inspired by the development of TextVQA in image domain, existing Video TextVQA approaches leverage a language model (e.g. T5) to process text-rich multiple frames and generate answers auto-regressively. Nevertheless, the spatio-temporal relationships among visual entities (including scene text and objects) will be disrupted and models are susceptible to interference from unrelated information, resulting in irrational reasoning and inaccurate answering. To tackle these challenges, we propose the TEA (stands for ``\textbf{T}rack th\textbf{E} \textbf{A}nswer'') method that better extends the generative TextVQA framework from image to video. TEA recovers the spatio-temporal relationships in a complementary way and incorporates OCR-aware clues to enhance the quality of reasoning questions. Extensive experiments on several public Video TextVQA datasets validate the effectiveness and generalization of our framework. TEA outperforms existing TextVQA methods, video-language pretraining methods and video large language models by great margins.
Abstract:Pursuing human-like interaction for Graphical User Interface (GUI) agents requires understanding the GUI context and following user instructions. However, existing works typically couple these two aspects and focus more on instruct-following abilities, while ignoring the importance of understanding the GUI context. In this paper, we introduce an instruction-free GUI navigation dataset, termed Insight-UI Dataset, to enhance model comprehension of GUI environments. Insight-UI Dataset is automatically generated from the Common Crawl corpus, simulating various platforms -- including iOS, Android, Windows, and Linux -- across multiple resolutions on 312K domains. Although GUI interactions vary by context, diverse interfaces share common internal patterns, such as clicking an item to view its details. It implies the feasibility of independent GUI operation learning, followed by joint optimization with instruction tuning. Thereby, we develop the GUI agent model Falcon-UI, which is initially pretrained on Insight-UI Dataset and subsequently fine-tuned on Android and Web GUI datasets, including AITW, AITZ, Android Control, and Mind2Web. With 7 billion parameters, Falcon-UI achieves accuracy comparable to the 72 billion-parameter Qwen2VL on AITZ, validating the alignment between GUI context comprehension and agent performance. Our code and dataset will be open-sourced.
Abstract:With the proliferation of social media posts in recent years, the need to detect sentiments in multimodal (image-text) content has grown rapidly. Since posts are user-generated, the image and text from the same post can express different or even contradictory sentiments, leading to potential \textbf{sentiment discrepancy}. However, existing works mainly adopt a single-branch fusion structure that primarily captures the consistent sentiment between image and text. The ignorance or implicit modeling of discrepant sentiment results in compromised unimodal encoding and limited performances. In this paper, we propose a semantics Completion and Decomposition (CoDe) network to resolve the above issue. In the semantics completion module, we complement image and text representations with the semantics of the OCR text embedded in the image, helping bridge the sentiment gap. In the semantics decomposition module, we decompose image and text representations with exclusive projection and contrastive learning, thereby explicitly capturing the discrepant sentiment between modalities. Finally, we fuse image and text representations by cross-attention and combine them with the learned discrepant sentiment for final classification. Extensive experiments conducted on four multimodal sentiment datasets demonstrate the superiority of CoDe against SOTA methods.