Abstract:Information sharing is critical in time-sensitive and realistic multi-robot exploration, especially for smaller robotic teams in large-scale environments where connectivity may be sparse and intermittent. Existing methods often overlook such communication constraints by assuming unrealistic global connectivity. Other works account for communication constraints (by maintaining close proximity or line of sight during information exchange), but are often inefficient. For instance, preplanned rendezvous approaches typically involve unnecessary detours resulting from poorly timed rendezvous, while pursuit-based approaches often result in short-sighted decisions due to their greedy nature. We present IR2, a deep reinforcement learning approach to information sharing for multi-robot exploration. Leveraging attention-based neural networks trained via reinforcement and curriculum learning, IR2 allows robots to effectively reason about the longer-term trade-offs between disconnecting for solo exploration and reconnecting for information sharing. In addition, we propose a hierarchical graph formulation to maintain a sparse yet informative graph, enabling our approach to scale to large-scale environments. We present simulation results in three large-scale Gazebo environments, which show that our approach yields 6.6-34.1% shorter exploration paths and significantly improved mapped area consistency among robots when compared to state-of-the-art baselines. Our simulation training and testing code is available at https://github.com/marmotlab/IR2.
Abstract:Communication bandwidth is an important consideration in multi-robot exploration, where information exchange among robots is critical. While existing methods typically aim to reduce communication throughput, they either require significant computation or significantly compromise exploration efficiency. In this work, we propose a deep reinforcement learning framework based on communication and privileged reinforcement learning to achieve a significant reduction in bandwidth consumption, while minimally sacrificing exploration efficiency. Specifically, our approach allows robots to learn to embed the most salient information from their individual belief (partial map) over the environment into fixed-sized messages. Robots then reason about their own belief as well as received messages to distributedly explore the environment while avoiding redundant work. In doing so, we employ privileged learning and learned attention mechanisms to endow the critic (i.e., teacher) network with ground truth map knowledge to effectively guide the policy (i.e., student) network during training. Compared to relevant baselines, our model allows the team to reduce communication by up to two orders of magnitude, while only sacrificing a marginal 2.4\% in total travel distance, paving the way for efficient, distributed multi-robot exploration in bandwidth-limited scenarios.