Abstract:Large Language Models (LLMs) have facilitated structured data generation, with applications in domains like tabular data, document databases, product catalogs, etc. However, concerns persist about generation veracity due to incorrect references or hallucinations, necessitating the incorporation of some form of model confidence for mitigation. Existing confidence estimation methods on LLM generations primarily focus on the confidence at the individual token level or the entire output sequence level, limiting their applicability to structured data generation, which consists of an intricate mix of both independent and correlated entries at the sub-structure level. In this paper, we first investigate confidence estimation methods for generated sub-structure-level data. We introduce the concept of Confidence Network that applies on the hidden state of the LLM transformer, as a more targeted estimate than the traditional token conditional probability. We further propose Confidence-Aware sub-structure Beam Search (CABS), a novel decoding method operating at the sub-structure level in structured data generation. CABS enhances the faithfulness of structured data generation by considering confidence scores from the Confidence Network for each sub-structure-level data and iteratively refining the prompts. Results show that CABS outperforms traditional token-level beam search for structured data generation by 16.7% Recall at 90% precision averagely on the problem of product attribute generation.
Abstract:As online shopping is growing, the ability for buyers to virtually visualize products in their settings-a phenomenon we define as "Virtual Try-All"-has become crucial. Recent diffusion models inherently contain a world model, rendering them suitable for this task within an inpainting context. However, traditional image-conditioned diffusion models often fail to capture the fine-grained details of products. In contrast, personalization-driven models such as DreamPaint are good at preserving the item's details but they are not optimized for real-time applications. We present "Diffuse to Choose," a novel diffusion-based image-conditioned inpainting model that efficiently balances fast inference with the retention of high-fidelity details in a given reference item while ensuring accurate semantic manipulations in the given scene content. Our approach is based on incorporating fine-grained features from the reference image directly into the latent feature maps of the main diffusion model, alongside with a perceptual loss to further preserve the reference item's details. We conduct extensive testing on both in-house and publicly available datasets, and show that Diffuse to Choose is superior to existing zero-shot diffusion inpainting methods as well as few-shot diffusion personalization algorithms like DreamPaint.
Abstract:We introduce DreamPaint, a framework to intelligently inpaint any e-commerce product on any user-provided context image. The context image can be, for example, the user's own image for virtual try-on of clothes from the e-commerce catalog on themselves, the user's room image for virtual try-on of a piece of furniture from the e-commerce catalog in their room, etc. As opposed to previous augmented-reality (AR)-based virtual try-on methods, DreamPaint does not use, nor does it require, 3D modeling of neither the e-commerce product nor the user context. Instead, it directly uses 2D images of the product as available in product catalog database, and a 2D picture of the context, for example taken from the user's phone camera. The method relies on few-shot fine tuning a pre-trained diffusion model with the masked latents (e.g., Masked DreamBooth) of the catalog images per item, whose weights are then loaded on a pre-trained inpainting module that is capable of preserving the characteristics of the context image. DreamPaint allows to preserve both the product image and the context (environment/user) image without requiring text guidance to describe the missing part (product/context). DreamPaint also allows to intelligently infer the best 3D angle of the product to place at the desired location on the user context, even if that angle was previously unseen in the product's reference 2D images. We compare our results against both text-guided and image-guided inpainting modules and show that DreamPaint yields superior performance in both subjective human study and quantitative metrics.