Abstract:3D models are widely used in various industries, and mesh data has become an indispensable part of 3D modeling because of its unique advantages. Mesh data can provide an intuitive and practical expression of rich 3D information. However, its disordered, irregular data structure and complex surface information make it challenging to apply with deep learning models directly. Traditional mesh data processing methods often rely on mesh models with many limitations, such as manifold, which restrict their application scopes in reality and do not fully utilize the advantages of mesh models. This paper proposes a novel end-to-end framework for addressing the challenges associated with deep learning in mesh models centered around graph neural networks (GNN) and is titled InfoGNN. InfoGNN treats the mesh model as a graph, which enables it to handle irregular mesh data efficiently. Moreover, we propose InfoConv and InfoMP modules, which utilize the position information of the points and fully use the static information such as face normals, dihedral angles, and dynamic global feature information to fully use all kinds of data. In addition, InfoGNN is an end-to-end framework, and we simplify the network design to make it more efficient, paving the way for efficient deep learning of complex 3D models. We conducted experiments on several publicly available datasets, and the results show that InfoGNN achieves excellent performance in mesh classification and segmentation tasks.
Abstract:Geometric deep learning has sparked a rising interest in computer graphics to perform shape understanding tasks, such as shape classification and semantic segmentation on three-dimensional (3D) geometric surfaces. Previous works explored the significant direction by defining the operations of convolution and pooling on triangle meshes, but most methods explicitly utilized the graph connection structure of the mesh. Motivated by the geometric spectral surface reconstruction theory, we introduce a novel and flexible convolutional neural network (CNN) model, called Laplacian2Mesh, for 3D triangle mesh, which maps the features of mesh in the Euclidean space to the multi-dimensional Laplacian-Beltrami space, which is similar to the multi-resolution input in 2D CNN. Mesh pooling is applied to expand the receptive field of the network by the multi-space transformation of Laplacian which retains the surface topology, and channel self-attention convolutions are applied in the new space. Since implicitly using the intrinsic geodesic connections of the mesh through the adjacency matrix, we do not consider the number of the neighbors of the vertices, thereby mesh data with different numbers of vertices can be input. Experiments on various learning tasks applied to 3D meshes demonstrate the effectiveness and efficiency of Laplacian2Mesh.