Abstract:This work highlights that video world modeling, alongside vision-language pre-training, establishes a fresh and independent foundation for robot learning. Intuitively, video world models provide the ability to imagine the near future by understanding the causality between actions and visual dynamics. Inspired by this, we introduce LingBot-VA, an autoregressive diffusion framework that learns frame prediction and policy execution simultaneously. Our model features three carefully crafted designs: (1) a shared latent space, integrating vision and action tokens, driven by a Mixture-of-Transformers (MoT) architecture, (2) a closed-loop rollout mechanism, allowing for ongoing acquisition of environmental feedback with ground-truth observations, (3) an asynchronous inference pipeline, parallelizing action prediction and motor execution to support efficient control. We evaluate our model on both simulation benchmarks and real-world scenarios, where it shows significant promise in long-horizon manipulation, data efficiency in post-training, and strong generalizability to novel configurations. The code and model are made publicly available to facilitate the community.
Abstract:We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It maintains high fidelity and robust dynamics in a broad spectrum of environments, including realism, scientific contexts, cartoon styles, and beyond. (2) It enables a minute-level horizon while preserving contextual consistency over time, which is also known as "long-term memory". (3) It supports real-time interactivity, achieving a latency of under 1 second when producing 16 frames per second. We provide public access to the code and model in an effort to narrow the divide between open-source and closed-source technologies. We believe our release will empower the community with practical applications across areas like content creation, gaming, and robot learning.




Abstract:Humans can infer 3D structure from 2D images of an object based on past experience and improve their 3D understanding as they see more images. Inspired by this behavior, we introduce SAP3D, a system for 3D reconstruction and novel view synthesis from an arbitrary number of unposed images. Given a few unposed images of an object, we adapt a pre-trained view-conditioned diffusion model together with the camera poses of the images via test-time fine-tuning. The adapted diffusion model and the obtained camera poses are then utilized as instance-specific priors for 3D reconstruction and novel view synthesis. We show that as the number of input images increases, the performance of our approach improves, bridging the gap between optimization-based prior-less 3D reconstruction methods and single-image-to-3D diffusion-based methods. We demonstrate our system on real images as well as standard synthetic benchmarks. Our ablation studies confirm that this adaption behavior is key for more accurate 3D understanding.
Abstract:Neural Radiance Fields (NeRF) have garnered considerable attention as a paradigm for novel view synthesis by learning scene representations from discrete observations. Nevertheless, NeRF exhibit pronounced performance degradation when confronted with sparse view inputs, consequently curtailing its further applicability. In this work, we introduce Hierarchical Geometric, Semantic, and Photometric Guided NeRF (HG3-NeRF), a novel methodology that can address the aforementioned limitation and enhance consistency of geometry, semantic content, and appearance across different views. We propose Hierarchical Geometric Guidance (HGG) to incorporate the attachment of Structure from Motion (SfM), namely sparse depth prior, into the scene representations. Different from direct depth supervision, HGG samples volume points from local-to-global geometric regions, mitigating the misalignment caused by inherent bias in the depth prior. Furthermore, we draw inspiration from notable variations in semantic consistency observed across images of different resolutions and propose Hierarchical Semantic Guidance (HSG) to learn the coarse-to-fine semantic content, which corresponds to the coarse-to-fine scene representations. Experimental results demonstrate that HG3-NeRF can outperform other state-of-the-art methods on different standard benchmarks and achieve high-fidelity synthesis results for sparse view inputs.