Abstract:In this study, we propose a new method for constructing UCB-type algorithms for stochastic multi-armed bandits based on general convex optimization methods with an inexact oracle. We derive the regret bounds corresponding to the convergence rates of the optimization methods. We propose a new algorithm Clipped-SGD-UCB and show, both theoretically and empirically, that in the case of symmetric noise in the reward, we can achieve an $O(\log T\sqrt{KT\log T})$ regret bound instead of $O\left (T^{\frac{1}{1+\alpha}} K^{\frac{\alpha}{1+\alpha}} \right)$ for the case when the reward distribution satisfies $\mathbb{E}_{X \in D}[|X|^{1+\alpha}] \leq \sigma^{1+\alpha}$ ($\alpha \in (0, 1])$, i.e. perform better than it is assumed by the general lower bound for bandits with heavy-tails. Moreover, the same bound holds even when the reward distribution does not have the expectation, that is, when $\alpha<0$.
Abstract:The Implicitly Normalized Forecaster (INF) algorithm is considered to be an optimal solution for adversarial multi-armed bandit (MAB) problems. However, most of the existing complexity results for INF rely on restrictive assumptions, such as bounded rewards. Recently, a related algorithm was proposed that works for both adversarial and stochastic heavy-tailed MAB settings. However, this algorithm fails to fully exploit the available data. In this paper, we propose a new version of INF called the Implicitly Normalized Forecaster with clipping (INF-clip) for MAB problems with heavy-tailed reward distributions. We establish convergence results under mild assumptions on the rewards distribution and demonstrate that INF-clip is optimal for linear heavy-tailed stochastic MAB problems and works well for non-linear ones. Furthermore, we show that INF-clip outperforms the best-of-both-worlds algorithm in cases where it is difficult to distinguish between different arms.